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Stay Safe Update 114344

Hello Commanders, Did you want to know what Planetary Annihilation Inc is doing to help you stay safe during COVID-19? No? Didnt think so. Instead weve spent the time adjusting the dials, tweaking the numbers and fiddling the stats, all to create the new perfect TITANS balance. Were making adjustments to make it easier to create your initial base, make tanks more viable as an early game option, and also make it easier to get into the orbital layer. For the map makers among you, we fixed metal on the equator, allowed you to quickly create backups as you work, and height adjustments are now possible for terrain. Youll need to dive into the pas files with your preferred text editor to make the changes, no fancy UI just yet, but it will allow you even more control over your creations. In return, dont create systems with planets as far apart from one another as possible and orbital travel times so long they verge on the realistic. No one likes those systems. Please stop. New support section on website (work in progress): https://planetaryannihilation.com/support/

Technical Notes


Partially fixed attack (focus fire) charging to their death for units with a firing delay, ballistic solutions, etc. eg Grenadier, Hornets, etc. Queued area load and unload can now be used to create a temporary ferry.

TITANS Balance Changes


Commander
  • Build range increased to 30 from 20
Icarus Solar Drone
  • Speed increased to 50 from 30
Stryker attack vehicle
  • Speed increased to 20 from 15 (faster than Dox)
Grenadier
  • Rate of fire increased to 0.5 from 0.4
  • Range increased to 145 from 130
  • Yaw ranged increased to 135 from 90
  • Idle aim delay decreased to 0.5 from 1.0
  • Firing standard deviation decreased to 0.75 from 1.0
Drifter hover tank
  • Range increased to 115 from 100
  • Damage increased to 125 from 120
Pelter medium range artillery
  • Firing standard deviation increased to 0.5 from 0.35
  • Range decreased to 240 from 260
Orbital Launcher
  • Cost decreased to 1,500 from 2,000
Mend advanced combat fabricator (check the build range)
  • Can now build Anti-Nuke Launchers and Umbrella anti-orbital defenses
Anchor defense satellite
  • Ground weapon range reduced to 80 from 100
Jig gas mining platform
  • Metal production decreased to 30 from 36
  • Energy production decreased to 7,500 from 9,000

Client Improvements


Local client improvements:
  • Added support for interplanetary area and line formations with load / unload
  • Added build range preview (control)
  • Added official support link to start menu (and removed community support link)

Client Fixes


Local client fixes:
  • Fixed black screen issue where load event for splash image failed to fire (patched by community mods)
  • Fixed strategic icons and fog of war lighting showing when units teleporting

System Editor Improvements


Local client improvements:
  • Added export to system editor for fast backups while creating maps
  • Added description, creator and version to system editor

System Editor Fixes


Local client fixes:
  • Fixed system editor metal sport validation
  • Fixed unselectable sunken CSG in system editor

Server / Sim Improvements


Local server and public server improvements:
  • Added continuous area load / chase and interplanetary area load / unload (queued area load / unload orders can be used for temporary ferry)
  • Added terrain height adjustments to planet builder

Server / Sim Fixes


Local server and public server fixes:
  • Fixed transport / distance with teleport load / unload exploits
  • Fixed death explosion damaging their own wreckage
  • Fixed move sub tasks targeting a unit only targeting initial position resulting in missed air / orbital loads for moving units
  • Fixed nav agent targeting of lower layers by air / orbital not excluding radius of each agent resulting in missed loads as vertical move outside of goal range
  • Partially fixed attack (focus fire) charging to their death for units with a firing delay, ballistic solutions, etc

Modding


Unit server mod changes:
  • Added load_range and chase_range to transporter spec

Content Creation


Video creation improvements:
  • Added --no-sun and --no-planets with hidden black biome for video capture using api.ar_system.changeSkyboxOverlayColor(0,0,0,1)
https://planetaryannihilation.com/news/stay-safe-update-114344/ https://planetaryannihilation.com/timeline


[ 2020-05-29 01:02:02 CET ] [ Original post ]



Planetary Annihilation: TITANS
Uber Entertainment
  • Developer

  • Uber Entertainment
  • Publisher

  • 2015-08-18
  • Release

  • Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (10664 reviews)


  • Review Score

  • https://planetaryannihilation.com/
  • Website

  • https://store.steampowered.com/app/386070 
  • Steam Store

  • The Game includes VR Support



    Planetary Annihilation: Titans - Linux [906.01 M]

  • Public Linux depots

  • RTS JUST GOT BIGGER

    TITANS is the huge stand-alone expansion to the already massive-scale RTS Planetary Annihilation, which includes the base game and adds tons of new features:

    Devastate your enemies with 5 massive Titan-class super units like the earth-shaking Atlas bot and lightning-wielding Zeus airship!

    Expand your strategic arsenal with 16 new units such as versatile Hover Tanks, indomitable Orbital Battleships, and voracious Nanobot Swarms!

    Elevate your game with new planets that feature multi-level terrain available in both single and multiplayer. Get up to speed faster with a new, streamlined tutorial experience, then take your game to the next level with the new Bounty Mode option for AI skirmish and multiplayer,

    Including everything you loved about Planetary Annihilation:


    • Epic Scale - Command armies with numbers in the thousands across multiple planets on land, sea, air, and even in orbit.
    • Epic Single-Player - Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different.
    • Epic Multiplayer - Play with up to ten friends (or enemies) in massive free-for-all and team-based matches. Or, compete in the 1v1 ranked play ladder.
    • Smash Planets - End games by destroying entire planets with giant lasers, asteroid collisions, and the new planet-splitting Ragnarok Titan!
    • Advanced Command And Control - Automate your armies with intuitive controls and features, allowing you to create and manage massive armies and production lines with ease across multiple fronts on multiple planets at once!
    • Instant Replays - View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point, and use Play From Here to turn it back in your favor.

      *Must meet Minimum System Requirements for offline play
    MINIMAL SETUP
    • OS: Any Linux distribution supported by Steam
    • Processor: MODERN Quad Core ProcessorMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.2+. 1 GB GPU RAMNetwork: Broadband Internet connection
    • Storage: 5 GB available spaceAdditional Notes: https://planetaryannihilation.com/support/linux/
    RECOMMENDED SETUP
    • Processor: MODERN Quad Core ProcessorMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+. 1 GB GPU RAMNetwork: Broadband Internet connection
    • Storage: 7 GB available space
    GAMEBILLET

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