New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | EXAPUNKS | |
Developer | Zachtronics | |
Publisher | Zachtronics | | |
Tags | Simulation Singleplayer | | |
Release | 2018-10-22 | |
Steam | € £ $ / % |
News | 30 |
Controls | Keyboard Mouse |
Players online |  10  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/716490  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 43 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 43 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | EXAPUNKS (Linux) [644.37 M]
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LINUX STREAMERS (5)
teuprimedirtyflux_itemzerocidermcdread
zerostatemachine
UPDATE: Even more Early Access bug fixes |
Today's update includes the following changes:
- Added searchable text to the "digital versions" of the zine PDFs. It's OCR so it's not perfect, but it seems to have gotten most of the key text and should be better than nothing.
- Fixed a bug where two EXAs in the same disconnected host (as is the case in the "modem" puzzles) could not communicate if they were in global mode.
- Fixed a bug where it was possible to read two or more values in a single cycle from an I/O table input (the "body-hacking" puzzles).
- Improved the anti-cheat logic in the XLB puzzle.
- Fixed a bug where you could type additional text after a TEST instruction and have it be ignored.
- Fixed a bug where some of the shadows were cut off on the Redshift network.
- Fixed a bug where custom puzzle previews were flipped on Mac and Linux.
- Added support for toggling between hardware and software mouse cursor in the options screen. Unless there's something wrong with your cursor you'll want to keep this set to "hardware". Linux users who are experiencing the "double cursor" bug will need to switch this setting to "hardware" manually.
- Fixed a bug where EXA windows could get stuck to your mouse cursor if the simulation was stopped while dragging them.
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[ 2018-08-16 02:49:10 CET ] [ Original post ] |