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Respec Update
Why is Respec needed? Accidental purchases, trying out different builds, not getting locked into one style of play, more freedom to experiment when balance changes are made. Will I lose Time Cubes or Weapon Cubes if I sell? No. The sell price is 100% of the buy price. You will not lose anything. Why not allow buying & selling all the time? The most effective strategy would be to put all your Time Cubes into Start Gold before Warping, then to take them all out and put them into other places after spending all the gold. Can you sell all of an Artifact or Augment that is a dependency of another one? No, in that case you will need a minimum of 1 level, or sell all upgrades that are dependent on it. What if I don't want to change anything? Just press 'Start New Timeline' Can I store builds so I can more easily swap between them? Not at this time, it's a feature we could look at adding in the future. Let us know if you want this feature. Can I cancel and undo any changes I made? Not at this time, this could be handled by having multiple Build Slots in the future.
More stats! In addition to Gold per Sec, we want the Gold Widget to be a place where you can scroll through multiple stats. Some stats we were thinking of are Waves Per Minute, Time Cubes per Hour, Weapon Cubes per Hour, etc).
Have you taken advantage of the ability to sell Artifacts/Augments, what do you think? What additional stats would you like to have?
[ 2015-10-23 20:06:20 CET ] [ Original post ]
After pressing Time Warp you'll now go into the new Respec screen where you can buy/sell Artifacts & Augments before starting your next timeline.
Left-click to Buy an Artifact/Augment.
Right-click to Sell an Artifact/Augment.
Hold down the mouse button to buy/sell multiple levels.
Mobile: Tap on Buy or Sell in the top right corner to switch between the 2 modes.
Press 'Start New Timeline' button when you're done, all changes take effect immediately.
Check out the 1.4.0 - Respec Update Change Log for all the details.
Respec FAQ
Why is Respec needed? Accidental purchases, trying out different builds, not getting locked into one style of play, more freedom to experiment when balance changes are made. Will I lose Time Cubes or Weapon Cubes if I sell? No. The sell price is 100% of the buy price. You will not lose anything. Why not allow buying & selling all the time? The most effective strategy would be to put all your Time Cubes into Start Gold before Warping, then to take them all out and put them into other places after spending all the gold. Can you sell all of an Artifact or Augment that is a dependency of another one? No, in that case you will need a minimum of 1 level, or sell all upgrades that are dependent on it. What if I don't want to change anything? Just press 'Start New Timeline' Can I store builds so I can more easily swap between them? Not at this time, it's a feature we could look at adding in the future. Let us know if you want this feature. Can I cancel and undo any changes I made? Not at this time, this could be handled by having multiple Build Slots in the future.
What's Next...
More stats! In addition to Gold per Sec, we want the Gold Widget to be a place where you can scroll through multiple stats. Some stats we were thinking of are Waves Per Minute, Time Cubes per Hour, Weapon Cubes per Hour, etc).
Have you taken advantage of the ability to sell Artifacts/Augments, what do you think? What additional stats would you like to have?
[ 2015-10-23 20:06:20 CET ] [ Original post ]
Time Clickers
Proton Studio Inc
Developer
Publisher
2015-07-23
Release
Game News Posts:
48
🎹🖱️Keyboard + Mouse
Very Positive
(5045 reviews)
The Game includes VR Support
Public Linux Depots:
- Time Clickers Depot Linux [136.81 M]
Your mission starts now!
Collect gold, upgrade your Click Pistol & hire a team of elite sharp-shoooters to help with defeating the enemies in this clicker idle game. Not a fan of micro-transactions? Then this is the perfect game for you, since it has no micro-transactions or hidden fees.
Join TimeGamers.com to share saves between Steam, web browser, Android and iOS, be part of our live leaderboard and access extra stats!
Controls: Mouse & Left Click
Quick Team Upgrade Keys: A, S, D, F, G
Quick Active Abilities Keys: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, SPACE
1. Destroy cubes to collect gold.
2. Spend gold to upgrade your weapons.
3. Time Cubes appear at wave 100.
4. Spend Time Cubes on Artifacts.
5. Your team earns gold even when you're offline.
Collect gold, upgrade your Click Pistol & hire a team of elite sharp-shoooters to help with defeating the enemies in this clicker idle game. Not a fan of micro-transactions? Then this is the perfect game for you, since it has no micro-transactions or hidden fees.
Join TimeGamers.com to share saves between Steam, web browser, Android and iOS, be part of our live leaderboard and access extra stats!
Controls: Mouse & Left Click
Quick Team Upgrade Keys: A, S, D, F, G
Quick Active Abilities Keys: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, SPACE
1. Destroy cubes to collect gold.
2. Spend gold to upgrade your weapons.
3. Time Cubes appear at wave 100.
4. Spend Time Cubes on Artifacts.
5. Your team earns gold even when you're offline.
MINIMAL SETUP
- Memory: 512 MB RAMStorage: 150 MB available space
- Storage: 150 MB available space
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