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Name

 INK 

 

Developer

 ZackBellGames 

 

Publisher

 ZackBellGames 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2015-08-05 

 

Steam

 4,99€ 3,99£ 4,99$ / 0 % 

 

News

 12 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 1 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/385710 

 

How long to Beat

Main Story

 2 Hours 

 

Main Story + Extras

 3 Hours 

 

Completionist

 4 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 122  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 179 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 INK - Linux [16.88 M] 


DLC

 INK - Soundtrack + Art 




LINUX STREAMERS (0)




INK now with Leaderboards!

Hello everyone,

Here's what you can expect to see in the new INK 1.1 Patch:

Additions


  • Added leaderboards.
  • Added an option to restart the same level after reaching the door (useful for retrying levels for times).
  • Added a coin counter in level select to keep track of how many coins you are missing.
  • Can now go into Windowed Mode by pressing Alt+Enter and can resize the window.


Bug Fixes

  • Fixed a Level Select Crash Bug.
  • Fixed a bug where the player would die after falling too fast on an enemy.
  • Cursor now stops moving after selecting a level in level select.


Additional Info on Leaderboards

  • To activate leaderboards, press T (Keyboard) or Y (Controller) to toggle timers ON/OFF.
  • If starting on Level 1, the Overall Timer will be displayed.
  • If starting on Levels 1, 26, 51, the World timer will also show up.
  • If starting on any other level, only the timer for that level will show up.
  • Leaving to level select screen at any time will stop all timers.


Info on Patch for all platforms
Currently, we are having issues with our build machine. I have made this patch available for Windows platforms, but a new patch will be available soon for all platforms with all these additions plus more. We are sorry for the inconvenience.

I hope you all enjoy the new patch and the leaderboards!


[ 2016-06-27 19:52:07 CET ] [ Original post ]

INK now with Leaderboards!

Hello everyone,

Here's what you can expect to see in the new INK 1.1 Patch:

Additions


  • Added leaderboards.
  • Added an option to restart the same level after reaching the door (useful for retrying levels for times).
  • Added a coin counter in level select to keep track of how many coins you are missing.
  • Can now go into Windowed Mode by pressing Alt+Enter and can resize the window.


Bug Fixes

  • Fixed a Level Select Crash Bug.
  • Fixed a bug where the player would die after falling too fast on an enemy.
  • Cursor now stops moving after selecting a level in level select.


Additional Info on Leaderboards

  • To activate leaderboards, press T (Keyboard) or Y (Controller) to toggle timers ON/OFF.
  • If starting on Level 1, the Overall Timer will be displayed.
  • If starting on Levels 1, 26, 51, the World timer will also show up.
  • If starting on any other level, only the timer for that level will show up.
  • Leaving to level select screen at any time will stop all timers.


Info on Patch for all platforms
Currently, we are having issues with our build machine. I have made this patch available for Windows platforms, but a new patch will be available soon for all platforms with all these additions plus more. We are sorry for the inconvenience.

I hope you all enjoy the new patch and the leaderboards!


[ 2016-06-27 19:52:07 CET ] [ Original post ]

INKtober sale 20% off!

We are happy to announce that INK is being offered for 20% off during the week of October 12th until October 18th. Grab it for this discounted price while the offer lasts!


[ 2015-10-13 02:27:29 CET ] [ Original post ]

INKtober sale 20% off!

We are happy to announce that INK is being offered for 20% off during the week of October 12th until October 18th. Grab it for this discounted price while the offer lasts!


[ 2015-10-13 02:27:29 CET ] [ Original post ]

INK Patch 1.0.1 is Live!



Hello everyone!

Now that both the Mac and Linux versions are out alongside the Windows one, we have taken the time to fix most of the bugs found in the game. We will continue by adding some of the features listed in the "Planned Features" pinned post next, as well as fix any other bugs that people find.

Here's a full list of changes in this version:

INK 1.0.1 Changelog

Features


  • It is now possible to take screenshots using Steam Overlay (F12 by Default)
  • The credits screen can now be skipped by pausing and pressing exit. It will take you back to the Splash Screen.
  • In the Level Select Screen, players can skip 10 levels at a time by using their Left/Right Bumpers (controller) and PageUp/PageDown (keyboard).
  • In the Level Select Screen, players can now skip to the first level and last unlocked level by using your Left/Right Triggers (controller) and the Home/End keys (keyboard).


Bug Fixes

  • Pressing DOWN no longer prevents the player from double jumping.
  • Level 74 no longer incorrectly displays that a coin was collected.
  • Double jumping on top of an enemy no longer kills the player. Instead, it will act as a double jump from the position of the kill.
  • The issue where players were falling too fast into an enemy and dying has been fixed.
  • There is now an extra frame of reaction time when jumping off a platform, to avoid accidentally double jumping.
  • Issue where the screen would start flickering random colors and textures after Alt-Tabbing out of the game has been solved.


Linux Fixes

  • Files no longer have DOS line endings.
  • Steam should no longer show the "Missing Executable" warning when launching the game.


That is all we have for now. Keep checking back as we add more features into the game. Thanks for all the support!

Cheers!


[ 2015-08-26 04:23:03 CET ] [ Original post ]

INK Patch 1.0.1 is Live!



Hello everyone!

Now that both the Mac and Linux versions are out alongside the Windows one, we have taken the time to fix most of the bugs found in the game. We will continue by adding some of the features listed in the "Planned Features" pinned post next, as well as fix any other bugs that people find.

Here's a full list of changes in this version:

INK 1.0.1 Changelog

Features


  • It is now possible to take screenshots using Steam Overlay (F12 by Default)
  • The credits screen can now be skipped by pausing and pressing exit. It will take you back to the Splash Screen.
  • In the Level Select Screen, players can skip 10 levels at a time by using their Left/Right Bumpers (controller) and PageUp/PageDown (keyboard).
  • In the Level Select Screen, players can now skip to the first level and last unlocked level by using your Left/Right Triggers (controller) and the Home/End keys (keyboard).


Bug Fixes

  • Pressing DOWN no longer prevents the player from double jumping.
  • Level 74 no longer incorrectly displays that a coin was collected.
  • Double jumping on top of an enemy no longer kills the player. Instead, it will act as a double jump from the position of the kill.
  • The issue where players were falling too fast into an enemy and dying has been fixed.
  • There is now an extra frame of reaction time when jumping off a platform, to avoid accidentally double jumping.
  • Issue where the screen would start flickering random colors and textures after Alt-Tabbing out of the game has been solved.


Linux Fixes

  • Files no longer have DOS line endings.
  • Steam should no longer show the "Missing Executable" warning when launching the game.


That is all we have for now. Keep checking back as we add more features into the game. Thanks for all the support!

Cheers!


[ 2015-08-26 04:23:03 CET ] [ Original post ]

INK Now Supports Linux!



Hello again,

We are happy to announce that INK now works on Linux!

Again, thank you so much for your support ever since we released the game. We are already working on INK 1.0.1 patch (bug fixes and minor features to be added) and we will start working on the options menu and speedrunning features right after that.

If you'd like to suggest a feature or would like to report a bug, please do so in the appropriate posts in our Community Forums.

Until next time,

Cheers!


[ 2015-08-19 18:26:43 CET ] [ Original post ]

INK Now Supports Linux!



Hello again,

We are happy to announce that INK now works on Linux!

Again, thank you so much for your support ever since we released the game. We are already working on INK 1.0.1 patch (bug fixes and minor features to be added) and we will start working on the options menu and speedrunning features right after that.

If you'd like to suggest a feature or would like to report a bug, please do so in the appropriate posts in our Community Forums.

Until next time,

Cheers!


[ 2015-08-19 18:26:43 CET ] [ Original post ]

INK for Mac is Live!



Hello again!

First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms.

The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week.

Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time.

Cheers!


[ 2015-08-13 19:14:04 CET ] [ Original post ]

INK for Mac is Live!



Hello again!

First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms.

The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week.

Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time.

Cheers!


[ 2015-08-13 19:14:04 CET ] [ Original post ]

INK has been released!



After a few months of work and many long nights working, we have finally released INK! For the four main team members (Zack Bell, Alejandro Hitti, Vincent Rubinetti and Fellipe Martins) this is our first professional project that we release, so we are all very excited!

The initial release will work on Windows only. We have already started working on our Linux and Mac port and should be in the store shortly.



We have also launched our Soundtrack and Art as a DLC, so if you enjoy Vincent's tunes and like Fellipe's beautiful art, make sure to get this DLC as well!

Thank you all for your support! We will be bringing you more news soon.

Cheers!


[ 2015-08-05 18:33:29 CET ] [ Original post ]

INK has been released!



After a few months of work and many long nights working, we have finally released INK! For the four main team members (Zack Bell, Alejandro Hitti, Vincent Rubinetti and Fellipe Martins) this is our first professional project that we release, so we are all very excited!

The initial release will work on Windows only. We have already started working on our Linux and Mac port and should be in the store shortly.



We have also launched our Soundtrack and Art as a DLC, so if you enjoy Vincent's tunes and like Fellipe's beautiful art, make sure to get this DLC as well!

Thank you all for your support! We will be bringing you more news soon.

Cheers!


[ 2015-08-05 18:33:29 CET ] [ Original post ]