





Hey there everyone! Vox games here with a quick article about how we've crafted a fully functional social system, with hierarchies, friendships, skills, buffs, and perks in a little under two weeks! The game's name is Meeple Station and you can follow it on some of the links I'll post in the last paragraph if you like!
We've created a social system wherein different Meeple Jobs are favorable to certain traits. Not all traits are positive, some, like filthy or antisocial are actually quite negative in social environments.
A filthy Meeple will not be liked because he's always creating a big mess for example, meaning janitors with this trait will probably be much less successful at their job. The entire system is built for emergent gameplay.
There is a new hierarchy system as well, wherein you have to unlock different jobs by posting different people to their new ranks. This makes it so that people better suited to leadership roles with better leadership and charisma perks will do better than people with say, craven perks. Miners for example, will benefit from anti social and filthy traits, while they will have detracting buffs from "afraid of space" traits!
Here are two refiners cursing at each other constantly for reference. Good stuff! Remember everyyone if you enjoy what you see, and want to be kept up to date with the latest in Meeple Station news. Please wishlist the game here Store.steampowered.com and our discord server
https://discord.gg/eGhaPva
and remember, there is a DEMO here Voxgames.itch.io
[ 2018-11-30 07:44:16 CET ] [ Original post ]
- Meeple Station LINUX [1.19 G]
Meeple are simple creatures. They're not human, nor are they incredibly intelligent. They're a race of space fairing creatures who enjoy industry, work, and exploration. But they need a lot of guidance, YOUR guidance, in fact.
Unique Meeple Roles
They come in various shapes, sizes and colours. And each Meeple has their own role, so you'll need to recruit the ones best suited for the jobs you need. Miners, engineers, refiners, janitors, guards or lab workers, there are plenty of jobs to be done.Meeple are very fragile creatures, and if not taken care of properly, can be prone to any number of possible fatalities. If you're not careful, they could easily fall victim to starvation, suffocation, implosion, explosion, decapitation, electrification, incineration or just unlucky enough to get sucked out of an airlock or gobbled up by an alien.
Build it your way!
There is a wide range of paraphernalia for a space station. From simple furniture, like bedding and seating, to complex machinery, life support and power grids. You choose where and how to build it all, and your Meeple will have to adjust to your changes.You will also be responsible for rigging up the main power grid, making sure everything is plugged in, and that you are creating enough power to keep everything alive!
You don't control individual Meeple, your job is to give them orders and create designations. They will always do their best to follow through on the jobs you create, unless of course they're being pursued by a giant electric man-eating space squid... although they may still attempt it.
Space is a dangerous place, putting aside natural disasters, solar flares and stray meteors, you also need to worry about pirates!
Meeple pirates are bent on destruction, they simply want nothing more than annihilation of everything non-pirate. That includes you and your Meeple!
If there are pirates near your station, they wont be able to resist the chance to create havoc. Defend yourself with trained Meeple, and combat turrets, otherwise your station will soon be a floating assortment of scrap.
A bustling station will bring in a lot of trade and commerce, traders will fly in from all over the quadrant to dock at your station. Which is fortunately very lucrative for you!
There are also plenty of resources just floating around. You can order your mining crew to get out there and salvage it. You can then refine the minerals you collect to construct and develop new components for your station.
Undertake a campaign, building difficult stations and meet pressing deadlines. Or sit back, relax and run your own little station, at your own pace, moving around the quadrant, exploring nearby planets and being a centre for trade and commerce.
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Minimal
- Storage: 500 MB available space
- OS: Ubuntu 12.04/SteamOS
- Processor: Quad CoreMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
- Storage: 100 MB available space
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