





Weekly Patch #2
Next up you'll notice a new tab on the Meeple menu, "Friends" and "Traits". We've added a new feature where you can view Meeple's likes and dislikes toward others based on their social interactions. We've also adjusted their behaviour to favour conversations with meeple they like and seek out friendly conversation from their closer acquaintances.
Lastly, there have been some significant additions to modding capabilities which opens up the possibility for more sophisticated furniture and modules, namely production. We've added an example mod this week to demonstrate one of the many possible features you can mod with furniture.
Some of you may be thinking "Eh, a mod, that's too complicated" but hold on a second, we've actually designed meeple station to be extremely flexible and effortless when it comes to mods. See that "mods" button on the title screen? click it. See a mod you like? click subscribe. You're done! now assuming your internet managed to download 10 kb, all you need to do is start playing a game. That's how simple it is to use a mod, no need to restart or browse the web, just click and play, no fuss. We often introduce new content through example mods, very simple little mods that add a bunch of new stuff to the game. Don't be shy, go and have a look! Checkout this week's example mod, Auto refiners! New modules that automatically refine basic minerals for you.
Next week we are planning to add in more detailed stats for meeple, a comprehensive health and injury system as well as an affinity tab to view how meeple are progressing with their skills and what jobs they're best suited for. We also plan to have Doctor meeple to treat those nasty injuries. What are affinities you might ask? The longer a meeple does a job, and the better suited they are for it, the greater their affinity. You'll notice when a meeple has a mood such as "Enjoying work" it means they're relatively good at their job, and they like being good at their job. And here's a little teaser for some upcoming content to our SS13 fans out there (HONK):
Look familiar?
[ 2019-02-01 12:07:21 CET ] [ Original post ]
Hey everyone! Dev here,
As promised, we are doing updates every week, adding new content. And will continue to do so through Early Access. This week, amongst a bunch of smaller things you'll notice a couple of new content additions.
First up, we've added a Dilithium reactor to the research tree, this beauty will consume your dilithium fuel in exchange for large amounts of advanced power. Very handy for keeping your turrets active.
Friends!
Next up you'll notice a new tab on the Meeple menu, "Friends" and "Traits". We've added a new feature where you can view Meeple's likes and dislikes toward others based on their social interactions. We've also adjusted their behaviour to favour conversations with meeple they like and seek out friendly conversation from their closer acquaintances.

Lastly, there have been some significant additions to modding capabilities which opens up the possibility for more sophisticated furniture and modules, namely production. We've added an example mod this week to demonstrate one of the many possible features you can mod with furniture.
Mods? Why?
Some of you may be thinking "Eh, a mod, that's too complicated" but hold on a second, we've actually designed meeple station to be extremely flexible and effortless when it comes to mods. See that "mods" button on the title screen? click it. See a mod you like? click subscribe. You're done! now assuming your internet managed to download 10 kb, all you need to do is start playing a game. That's how simple it is to use a mod, no need to restart or browse the web, just click and play, no fuss. We often introduce new content through example mods, very simple little mods that add a bunch of new stuff to the game. Don't be shy, go and have a look! Checkout this week's example mod, Auto refiners! New modules that automatically refine basic minerals for you.
What's next?
Next week we are planning to add in more detailed stats for meeple, a comprehensive health and injury system as well as an affinity tab to view how meeple are progressing with their skills and what jobs they're best suited for. We also plan to have Doctor meeple to treat those nasty injuries. What are affinities you might ask? The longer a meeple does a job, and the better suited they are for it, the greater their affinity. You'll notice when a meeple has a mood such as "Enjoying work" it means they're relatively good at their job, and they like being good at their job. And here's a little teaser for some upcoming content to our SS13 fans out there (HONK):

Look familiar?
[ 2019-02-01 12:07:21 CET ] [ Original post ]
Meeple Station
Vox Games
Developer
Vox Games
Publisher
2019-01-17
Release
Game News Posts:
62
🎹🖱️Keyboard + Mouse
Mixed
(620 reviews)
The Game includes VR Support
Public Linux Depots:
- Meeple Station LINUX [1.19 G]
Meeple Station is a cooperative Space station Simulation game. Strongly inspired by Dwarf Fortress and Rimworld (with a hint of Space Station 13). Where the complexity of a simulation game blends with the friendly and satisfying nature of a Real-Time-Strategy game.
Meeple are simple creatures. They're not human, nor are they incredibly intelligent. They're a race of space fairing creatures who enjoy industry, work, and exploration. But they need a lot of guidance, YOUR guidance, in fact.
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Meeple are very fragile creatures, and if not taken care of properly, can be prone to any number of possible fatalities. If you're not careful, they could easily fall victim to starvation, suffocation, implosion, explosion, decapitation, electrification, incineration or just unlucky enough to get sucked out of an airlock or gobbled up by an alien.
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You will also be responsible for rigging up the main power grid, making sure everything is plugged in, and that you are creating enough power to keep everything alive!
You don't control individual Meeple, your job is to give them orders and create designations. They will always do their best to follow through on the jobs you create, unless of course they're being pursued by a giant electric man-eating space squid... although they may still attempt it.
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Space is a dangerous place, putting aside natural disasters, solar flares and stray meteors, you also need to worry about pirates!
Meeple pirates are bent on destruction, they simply want nothing more than annihilation of everything non-pirate. That includes you and your Meeple!
If there are pirates near your station, they wont be able to resist the chance to create havoc. Defend yourself with trained Meeple, and combat turrets, otherwise your station will soon be a floating assortment of scrap.
A bustling station will bring in a lot of trade and commerce, traders will fly in from all over the quadrant to dock at your station. Which is fortunately very lucrative for you!
There are also plenty of resources just floating around. You can order your mining crew to get out there and salvage it. You can then refine the minerals you collect to construct and develop new components for your station.
Undertake a campaign, building difficult stations and meet pressing deadlines. Or sit back, relax and run your own little station, at your own pace, moving around the quadrant, exploring nearby planets and being a centre for trade and commerce.
Meeple are simple creatures. They're not human, nor are they incredibly intelligent. They're a race of space fairing creatures who enjoy industry, work, and exploration. But they need a lot of guidance, YOUR guidance, in fact.
Unique Meeple Roles
They come in various shapes, sizes and colours. And each Meeple has their own role, so you'll need to recruit the ones best suited for the jobs you need. Miners, engineers, refiners, janitors, guards or lab workers, there are plenty of jobs to be done.Meeple are very fragile creatures, and if not taken care of properly, can be prone to any number of possible fatalities. If you're not careful, they could easily fall victim to starvation, suffocation, implosion, explosion, decapitation, electrification, incineration or just unlucky enough to get sucked out of an airlock or gobbled up by an alien.
Build it your way!
There is a wide range of paraphernalia for a space station. From simple furniture, like bedding and seating, to complex machinery, life support and power grids. You choose where and how to build it all, and your Meeple will have to adjust to your changes.You will also be responsible for rigging up the main power grid, making sure everything is plugged in, and that you are creating enough power to keep everything alive!
You don't control individual Meeple, your job is to give them orders and create designations. They will always do their best to follow through on the jobs you create, unless of course they're being pursued by a giant electric man-eating space squid... although they may still attempt it.
Space is a dangerous place, putting aside natural disasters, solar flares and stray meteors, you also need to worry about pirates!
Meeple pirates are bent on destruction, they simply want nothing more than annihilation of everything non-pirate. That includes you and your Meeple!
If there are pirates near your station, they wont be able to resist the chance to create havoc. Defend yourself with trained Meeple, and combat turrets, otherwise your station will soon be a floating assortment of scrap.
A bustling station will bring in a lot of trade and commerce, traders will fly in from all over the quadrant to dock at your station. Which is fortunately very lucrative for you!
There are also plenty of resources just floating around. You can order your mining crew to get out there and salvage it. You can then refine the minerals you collect to construct and develop new components for your station.
Undertake a campaign, building difficult stations and meet pressing deadlines. Or sit back, relax and run your own little station, at your own pace, moving around the quadrant, exploring nearby planets and being a centre for trade and commerce.
MINIMAL SETUP
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Minimal
- Storage: 500 MB available space
- OS: Ubuntu 12.04/SteamOS
- Processor: Quad CoreMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
- Storage: 100 MB available space
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