First up we've completely revised the Research Menu with a fresh coat of paint. You'll now find roughly 30 new techs to research and a much simpler UI to navigate it.
As part of the research you'll notice a new tech for comms relays. This enables you to communicate with your neighbouring factions. This includes pirates! (And if you can get on their good side they will even begin trading with you).
Along with many other fixes and features we've added, you'll now be able to send raiding parties to steal resources from other factions, but they can also do the same to you! So try not to punch above your weight!
Not only that, you can now send out mining ships fitted with a crew of miners and a pilot to remotely mine and gather resources from other locations in your 'Star System' (Yeah I learned my lesson, I know they're not called solar systems). This will especially come in handy for those of you who have strip mined your local asteroids to dust.
Not to mention we've brought back the infamous pirate incursions and bombers. After months of re-balancing and new features we've finally implemented them back in their full force, watch out! Anti-ship turrets and shield generators will have a very serious role now in the later game.
As always, we're super appreciative of everyone helping out and giving us feedback through our discord community, and welcome everyone to stop by and say hi!
for those of you who are curious here are the patch notes on the title screen :)
the tutorial actually tutorialises again
can now send scout ships to salvage and explore nearby bodies
can now send mining ships to gather resources from other places
can now send raiding parties to steal resources and murder
pirates are now an actual faction and can be appeased and traded with
faction colors are now more random
fixed a loading issue when saving a game with crew aboard a ship
re-introduced pirate raids/incursions/bombers
factions can now raid you if you upset them
pirates will also lose morale and run away when losing a fight
can now dismantle unwanted ships
meeple sleep cycle is slightly longer
completely revised and changed the research menu
added comms relays to communicate with factions
fixed lime, purple and tinted glass tiles from not allowing turrets and ejectors to be built
fixed lagging issues when using the trade menu
outside asteroids will no longer block docking lane ways
removed the hierarchy (Officers are now gone! Oh noes!)
greatly improved loading times
performance improvements (especially for larger stations)
autosaves are now written asynchronously and wont hang gameplay
fuel utility lines now cost steel
fuel processor no longer requires advanced power
changed multiple recipes
changed spritesheet for fuel processors
hull tiles now add to room value
every system now spawns with at least one source of monazite and ilmenite
can now manually autosave with CTRL + S (even with autosaving disabled in options)
mining is now more hazardous for meeple (muahahaha!)
meeple can now run when it's urgent (like when they really really need to use the bathroom or get shot at)
[ 2019-12-20 11:23:00 CET ] [ Original post ]
- Meeple Station LINUX [1.19 G]
Meeple are simple creatures. They're not human, nor are they incredibly intelligent. They're a race of space fairing creatures who enjoy industry, work, and exploration. But they need a lot of guidance, YOUR guidance, in fact.
Unique Meeple Roles
They come in various shapes, sizes and colours. And each Meeple has their own role, so you'll need to recruit the ones best suited for the jobs you need. Miners, engineers, refiners, janitors, guards or lab workers, there are plenty of jobs to be done.Meeple are very fragile creatures, and if not taken care of properly, can be prone to any number of possible fatalities. If you're not careful, they could easily fall victim to starvation, suffocation, implosion, explosion, decapitation, electrification, incineration or just unlucky enough to get sucked out of an airlock or gobbled up by an alien.
Build it your way!
There is a wide range of paraphernalia for a space station. From simple furniture, like bedding and seating, to complex machinery, life support and power grids. You choose where and how to build it all, and your Meeple will have to adjust to your changes.You will also be responsible for rigging up the main power grid, making sure everything is plugged in, and that you are creating enough power to keep everything alive!
You don't control individual Meeple, your job is to give them orders and create designations. They will always do their best to follow through on the jobs you create, unless of course they're being pursued by a giant electric man-eating space squid... although they may still attempt it.
Space is a dangerous place, putting aside natural disasters, solar flares and stray meteors, you also need to worry about pirates!
Meeple pirates are bent on destruction, they simply want nothing more than annihilation of everything non-pirate. That includes you and your Meeple!
If there are pirates near your station, they wont be able to resist the chance to create havoc. Defend yourself with trained Meeple, and combat turrets, otherwise your station will soon be a floating assortment of scrap.
A bustling station will bring in a lot of trade and commerce, traders will fly in from all over the quadrant to dock at your station. Which is fortunately very lucrative for you!
There are also plenty of resources just floating around. You can order your mining crew to get out there and salvage it. You can then refine the minerals you collect to construct and develop new components for your station.
Undertake a campaign, building difficult stations and meet pressing deadlines. Or sit back, relax and run your own little station, at your own pace, moving around the quadrant, exploring nearby planets and being a centre for trade and commerce.
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Minimal
- Storage: 500 MB available space
- OS: Ubuntu 12.04/SteamOS
- Processor: Quad CoreMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
- Storage: 100 MB available space
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