




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
This update marks the end of development for now and adds in some basic workshop support. To go along with this release the source code has been released here: https://github.com/Thinkofname/UniverCity The license is GPL-3 and the code is the same as the version released on Steam (the Steam version is built with the 'steam' feature enabled). Due to the GPL licensing the steamworks support is disabled by default which breaks things like the 'modding' menu and multiplayer. The assets are not included with the release and will have to be copied from the game on Steam. The workshop support is basic currently, a 'modding' menu item will be visible to upload mods if a folder other than 'base' exists in the assets folder. Subscribed mods should be available when launching the game.
This update fixes a few minor issues.
Small update to improve on some minor points. 32 bit builds for Windows are no longer updated. They are currently pinned at the previous version and may be removed later.
Quick update to fix a few minor issues plus a slight improvement
Sorry for the delay on this update, reworking the way students picked lessons ended up taking quite a while.
This update was focused on rewriting the user interface backend to be more performant which ended up taking a while. My next focus is going to be working on the scheduling system for lessons.
This took longer than it should have, sorry about that. The focus of this update was to improve how idling worked to allow for more interesting things to happen as well as fixing the issues with the previous system. This ended up being a bit more as I ended up tiding up a few other things along the way. From git:
85 files changed, 6651 insertions(+), 2036 deletions(-)
I explained the idea behind the new system's internals in a previous post
Instead of quietly working on this I thought I'd post what I have done currently and what is left to do. What started out as trying to work out a system for "Student random events" (e.g. simple things like dropping trash to larger events) ended up becoming a redesign on the way students idle (which is what they do when not in a lesson). As some may have noticed the previous system ended up with some silly issues popping up e.g. students staying in the toilets and just switching stalls or repeatedly queuing for the snack stop.
Another update with a few fixes and improvement building on the previous update. I'm still trying to work out an update schedule that lets updates come frequently enough whilst also not causing me to rust out updates. Once a week may be too much for me so after this update I may try once every 2 weeks.
A quick update to try and improve on some of the issues that have been reported or I've noticed when seeing others play. I've been keeping the Trello up to date with what I've worked on this week so if you want to follow and comment on things as they happen that is a good place to do it.
/moneypls
has been changed to match the cheat /studentspls
and now accepts the amount to give as a parameter instead of always giving 500k.
The game is now available to buy in early access! UniverCity is a university management game being programmed in the Rust programming language. As stated above, the game is in early access and is not complete. There will be changes and additions down the line and finishing it may take some time. You may wish to wait until its further along before buying it.
[ 6077 ]
[ 2063 ]
[ 4245 ]