




Build a fleet. Capture territory. Defeat your enemies.
Features
- Fully fledged AI Commanders!
- Sandbox Gameplay
Content
- Randomly generated Asteroid fields
- 4 ship types with variants
- 3 different commander types
- Campaign
- Replayable Instant Action Missions
So.. like... I've made some changes, some that honestly probably should have made it for launch, but you know, they're there now, right?
Anyway:
-Added a sound effect for getting hurt.
-Added a sound effect for failing to purchase a ship.
-The game doesn't run super well if you buy a ton of miners/harvesters, so to sort of skirt the problem I've added a button you can hold for a couple of seconds to explode your current ship. This will help with lag until a more permanent fix is done.
-Added a random offset to ships spawn.
-You can now replay the tutorial.
-Fixed some text being cutoff in Step3.
-Made a change to Instant Action, so you no longer need to capture all stations to win. If the enemy is out of ships, that works too.
There's some other bugs/changes I want to make/fix, but that will have to wait until another update.
Thanks for playing,
Enemby
Minimum Setup
- OS: Windows Vista SP1+. Mac OS X 10.9+. Ubuntu 12.04+. SteamOS+.
- Processor: CPU: SSE2 instruction set support. (So pretty much anything in the last 10 years)Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 100 MB available spaceAdditional Notes: Game size is dependant on platform
Recommended Setup
- OS: Ubumtu 16.04
- Processor: Dual Core 1 Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB of Video Memory
- Storage: 30 MB available space
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