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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Turns out I broke a few things with the last update! Better hurry up and fix it. Sorry about that. I blame steam for updating the tools with no guidance on changes or updating files. Oof. Here's the changes: -Enemy Ships now inherit a portion of their speed to their bullets. They used to already do this, but I've made it better. -Fixed a bug to do with the selected ship dying. This would soft lock the fighter squad.. so pretty important. I'm certain I accidentially introduced this with the local multiplayer update. -Enemy ships can now shatter asteroids. This could cause a disadvantage with instant action if an asteroid blocked a ship's path. -Readded loading indicator when loading a new level. Somehow this got lost.. -Text in cutscenes is now left-aligned, since it gave me a headache trying to read it as is. I think this was the intention all along but got left behind with I had to cut scope. -The Glitch effects option in the menu now affects Cutscenes as well. -Kamikaze ships can now ignore orders and hunt nearby ships. -The glitch effect can now be turned off in game as well. Until next time, pilots.
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