




Build a fleet. Capture territory. Defeat your enemies.
Features
- Fully fledged AI Commanders!
- Sandbox Gameplay
Content
- Randomly generated Asteroid fields
- 4 ship types with variants
- 3 different commander types
- Campaign
- Replayable Instant Action Missions
I've finally been able to get to cutting down some wasted frame times to do with asteroids! Previously, an entry level gaming computer would get about 5-10fps when playing with 5000+ asteroids in a small area. Now you can expect between 100-200fps in that same area.
Better PCs can expect upwards of 400fps in Instant Action.
Changes:
-Asteroids now only update every half second or so
-Asteroids now slow down if they're going too fast every update
-Harvesters now mine far more effectively, and don't panic with too many asteroids. (This could still be optimized more)
-An already mined asteroid now spawns mined asteroids when split! (It's now possible to mine the universe dry)
Go even further beyond, pilots!
Minimum Setup
- OS: Windows Vista SP1+. Mac OS X 10.9+. Ubuntu 12.04+. SteamOS+.
- Processor: CPU: SSE2 instruction set support. (So pretty much anything in the last 10 years)Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 100 MB available spaceAdditional Notes: Game size is dependant on platform
Recommended Setup
- OS: Ubumtu 16.04
- Processor: Dual Core 1 Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB of Video Memory
- Storage: 30 MB available space
[ 6404 ]
[ 1928 ]
[ 4310 ]