




Build a fleet. Capture territory. Defeat your enemies.
Features
- Fully fledged AI Commanders!
- Sandbox Gameplay
Content
- Randomly generated Asteroid fields
- 4 ship types with variants
- 3 different commander types
- Campaign
- Replayable Instant Action Missions
Some rather small changes that add up to a big difference in gameplay.
Here's the changes:
-Made the tutorial work more consistently, and be more clear to new players
-Fixed a long-standing bug to do with framerate causing ships to move faster than intended
-Fixed a long-standing bug where miners / harvesters picked their first mining target poorly, so minerals took a long time to roll in
-Fixed a bug to do with graphical options not updating on level load.
-Changed wording in menus to be easier to understand.
Balance Changes:
-You can no longer capture stations with bullets. This should make fights a lot riskier.
Fly on, Pilots
-Enemby
Minimum Setup
- OS: Windows Vista SP1+. Mac OS X 10.9+. Ubuntu 12.04+. SteamOS+.
- Processor: CPU: SSE2 instruction set support. (So pretty much anything in the last 10 years)Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 100 MB available spaceAdditional Notes: Game size is dependant on platform
Recommended Setup
- OS: Ubumtu 16.04
- Processor: Dual Core 1 Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB of Video Memory
- Storage: 30 MB available space
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