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-New 'Mirror' game mode (all players have the same spells) -Fixed exploits with Mana Sacrifice -Creatures summoned after Teleport have 50% of APs -Undead Ibis re-balanced
-Team mode in multiplayer. Play 2v2 or 3v1 or 2v1v1! -Option to disable handicaps in games -Balancing changes to Ibis and Golems -Teleport spells are no longer removed when portal appears -Multiplayer games with +powers now have more magic cubes -Spell packs from the mobile versions are now available in Steam -Fix for seeing eye not being able to spy on all opponents spells -Fix for Warlocks graves exploding -Fix for rare graphics bug
v1.69 update of The Last Warlock is now live: Multiplayer games can now have an optional Warlock Designer mode. Customize your Warlocks abilities and spells to create unique strategies! Also added to multiplayer is the 'Warlock Powers' option that can be any range from -2 to +4 (where zero is 'normal'). This will affect the number of coins allocated to all players, so you can create games with abnormally powerful Warlocks if you choose.
-New multiplayer map -New creature (Undead Ibis) -Multiplayer sync fixes -General bug fixes
-Added randomly spawning Leprechauns to multiplayer mode. -Better handling of out-of-sync games. -Changes to handicap calculations. -Option to opt out of handicap system. -General bug fixes. -Improved support for Windows touch screen devices.
The Last Warlock now has trading cards to collect and badges to create!
Also, for those that missed it, last month there was a big update to Multiplayer mode with six new spells, gameplay tweaks and a new handicap system to help new players.
An update to the game just went live that adds and tweaks some multiplayer features:
A minor update just went live. There is a new multiplayer map (a variation on the single player quest 'Roch Castle') - this comes from a players suggestion. Also a small redesign was made to the single player quest Urhigs Gaol. A lot of players got stuck at the Fire Reaper pit and this change gives some gentle hints as to how to get past it.
A minor update just went live. There is a new multiplayer map (a variation on the single player quest 'Roch Castle') - this comes from a players suggestion. Also a small redesign was made to the single player quest Urhigs Gaol. A lot of players got stuck at the Fire Reaper pit and this change gives some gentle hints as to how to get past it.
For those with alternate keyboard layouts that don't work with WASD, or if you just prefer to set custom controls yourself, the latest update will allow you to do that from the in-game options menu.
For those with alternate keyboard layouts that don't work with WASD, or if you just prefer to set custom controls yourself, the latest update will allow you to do that from the in-game options menu.
The Last Warlock has been updated with new Quests, new multi-player maps, and new creatures to battle!
In 'Death in the Swamps' familiar creatures have been mutated, making them more lethal than ever. Fight through relentlessly spreading blobs that consume creatures alive to combat the enemy Warlock and his Hydra.
In 'Tomb of the Undead', the ghosts of your past have returned with a devious maze. You will have to fight through both the strongest of the Undead, and the ghosts of the ascended Warlocks.
In additional, two new multi-player maps have been added, as well as various small bug fixes and balancing improvements.
The Last Warlock has been updated with new Quests, new multi-player maps, and new creatures to battle!
In 'Death in the Swamps' familiar creatures have been mutated, making them more lethal than ever. Fight through relentlessly spreading blobs that consume creatures alive to combat the enemy Warlock and his Hydra.
In 'Tomb of the Undead', the ghosts of your past have returned with a devious maze. You will have to fight through both the strongest of the Undead, and the ghosts of the ascended Warlocks.
In additional, two new multi-player maps have been added, as well as various small bug fixes and balancing improvements.
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