We played the game! (that’s the theme of this blog post)
Hello! We are back, as usual, with another monthly report. This time there aren’t a lot of news and things to announce, but we need to keep the tradition, so let’s talk about the most exciting one for now:
WE DID PLAYTHROUGHS
We invited few testers and set them down to play “Dude, Stop” from start to finish while we watched! And it was... fun! First of all - they all finished the game! Nothing crashed, there were no game-breaking bugs, all puzzles were clear to understand and solvable, and we even heard some laughs and giggles! One comment was even “I want to play it again”! Can you imagine this?! “Again!” This is just... oh. So cool!
WE GATHERED FEEDBACK
6 PAGES OF IT, to be exact! It was great overall, but still not all positive and shiny - there were many bugs and problems! Mostly in the same vein, like, “move that” and “change color here”, which isn’t hard to fix, but still quite time-consuming. But hey, last time it was 10 pages of game breaking bugs, so I’ll call it a success after all!
WE WROTE A BLOG POST
This, and more in our latest blog post! Please, click the link below to read it and peek at
NEW GIFS AND SCREENSHOTS! We will appreciate it!
Link: http://patomkin.com/s/we-played
CONCLUSION
Still, we need to inform you that testing was done without the new voice. We do have subtitles and we did test all the lines, and now we have 50+ places in the script that sound weird, so we need to fix those before we move on to the last major development step. But that’s gonna be our next post! See ya then!

Aaaand how could we end this without our social media links:
Facebook,
Twitter and: http://patomkin.com/
[ 2017-10-28 15:19:04 CET ] [ Original post ]