Hey folks!
I wanted to take a step back to redo the achievement system to align with an in-game implementation of this system.
Client side achievements don't seem to be working for many of you so I will be sure to fix that first. This being said, the new update will be postponed to later, but this gives us more time to make it even better. I hope this way the wait will be quite worth it.
I want to make the experience the best possible outcome and not rush something last minute just to provide a lousy update. So with that, I hope everyone can sit tight for some time to allow us to make the game much better.
- Nyble Team
Afelhem is an role-playing game that enables players to explore many different paths as well as creating their own. Players can level up to unlock new spells, weapons, and armor to become stronger while also building up skills for crafting items, catching and cooking their own food, and even making potions.
This open-world sandbox experience is a place where players can form their own story in a classes system. The sky is the limit as their is no level cap for any combat or skill levels. The higher your proficiency in a skill becomes the more power you will become as a player. There are many hand crafted regions and areas to explore with additional places to be included with each game update.
Nyble aims to create and deliver an amazing classic Role-playing game experience for everyone to enjoy. So, go on Adventurer. Tread into unknown and return with new knowledge of the great world of Afelhem!
Features
Massive sandbox style world
Hundreds of dungeons to explore
Thousands of items to collect
Crafting system
Many skills and professions such as mining, fishing, cooking, and more