Hi everyone,
We've made the following updates and fixes:
- enabled cloud saving
-add menu option to toggle camera motion
-keep JUMP arrow highlighted when scrolling
-fix rare bug where workers could pick up inaccessable datacubes
-tweak editor note scaling behavior for Asian languages
-fix checkerboard victory condition
-fix victory conditions for counting machine levels
-tweak victory condition for last level. Speaking is now allowed, as long as last worker and only the last worker says the requested phrase.
-number picker captures click until release
-fix killbot crash
-updated art for back button
-updated translations
-tweak layout of OCD screen
-ignore IF conditions where either param is blank
Good luck, and happy programming!
Kyle, Kyle, Allan, and Pete
Automate swarms of office workers to solve puzzles inside your very own parallel computer made of people. A thrilling followup to the award winning Human Resource Machine. Now with more humans!
THRILLING FEATURES!
More puzzles, more humans, more rippling brain muscles - over 60+ levels of programming puzzles! 77.777778% more levels than Human Resource Machine.
A whole new programming language to enjoy! Where Human Resource Machine was based on Assembly and executed by a single worker, 7 Billion Humans has an all new language that lots of workers can all execute at the same time.
You'll be taught everything you need to know. Even useless skills can be put to work!
Feeling stressed out? There are now friendly hint and "skip" systems to facilitate your career's ascent.
Available in English, French, Italian, German, Spanish, Dutch, Korean, Polish, Brazilian Portuguese, Traditional Chinese, and Russian. With more languages on the way!
Incomprehensible cutscenes! You will be delighted and bewildered.
New soundtrack by Kyle Gabler included alongside the game.
From the creators of Human Resource Machine, Little Inferno, and World of Goo.