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Din's Legacy
Soldak Entertainment Developer
Soldak Entertainment Publisher
2019-08-28 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
Mostly Positive (168 reviews)
The Game includes VR Support
Public Linux Depots:
  • Din's Legacy Linux Specific [12.26 M]
Din's Legacy patch 0.816

This patch fixes a crash, decreases monster damage, improves precaching of assets, and fixes a bunch of smaller issues. 0.816 change list:

  • fixed a crash when sometimes shader sorting could have an accidental collision (which can cause lots of problems)
  • decreased monster damage per level by 33% (Varkon)
  • fixed towns not always having a path to level edge (Giri)
  • now when holding down right click and kill target it will move to next target easier
  • now can't recruit NPCs that are too much over your level
  • fixed sometimes not getting skill points back when mutating with a specialty or other character (Procura)
  • fixed first level sometimes not calling levelBuilt correctly because it got built before worldSetup finished (this can cause various issues like objects stuck in inaccessible locations) (Fulano)
  • fixed world map not being about to scroll south enough on some maps (Fulano)
  • player can now walk through their gate, stashes, healthstone, bulletin board, and crafting station (DrJoeFitz)
  • added a "right click move" option - when holding down right click with a melee skill and no
  • target player will move towards cursor
  • auto targeting stuff will no longer target crystals (you still can if you highlight them directly)
  • now normal attacks work like other skills again for combos
  • moved spider web effect up so more noticable
  • increased speed of escorted NPCs so they keep up a bit better
  • now cache monster combat sounds
  • now precache weapon sounds
  • now precache turnedToZombie.mdl if monster is a zombie
  • now precache ground items
  • now cache texture of status effects on entity client
  • now keep old music handle to prevent reloading it if played again soon
  • sped up finding music datatbase entry
  • now don't let music load without hard pause before playing it
  • optimized ResourceSystem::findResource a little
  • now if try to load a resource and already have correct handle, just returns
  • can now precache textures
  • turned off most of the effects on an unactivated gate so it looks more distinct from an activated one
  • can no longer use ice bombs and other throwable items when you're dead :)
  • increased guardian weight by 100% (less knockback)
  • no longer get reward chest for destroying a clan when they are limited to 1 person (scenarios like Last Man Standing)
  • fixed gate, bulletin board, and pedestals showing up after save/load sometimes in scenarios that don't need them (Fulano)
  • fixed sometimes select a map on world map screen not selecting correctly
  • fixed a couple of problems with "No attack move" UI option
  • fixed alpha on one of the zombie lord portraits
  • fixed centerprints no longer centering correctly (Dragonface)
  • fixed Redemption description
  • fixed text for a quest in a tower saying under X level
  • fixed player in opening screen sometimes having items like torches show up
  • fixed skills help screen
  • removed max stamina boost from Kodiak Strength skill
  • now d_printFilesWaitingOn and profile debugging tools print frame number
  • added profileSuppressBelow so can make profile tool print less non-interesting info


[ 2018-12-07 22:14:17 CET ] [ Original post ]

Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?

Despite all of this, the Mutated are actually more closely related to the Elves, both their behavior and physically. They want to prove this to the world, but they are facing a tremendous uphill battle.

The trickster god Din was intrigued by their chaotic mutations and burning desire to prove themselves to the world. Always in need of champions, he made a pact with the Mutated. Each volunteer would become one of his champions trying to save the world wherever Din sends them. In return, each time they die in his service he resurrects them to continue their service.

Din's Legacy, as well as the Mutated's and yours, are all in your hands! Can you be the Champion that is needed?

Features:
  • Experience your character mutating over time for good and bad
  • Guide your character's evolution (choosing/improving skills, suppressing unwanted mutations, etc)
  • Use mutation points to mutate your character towards another character or sub-class
  • Uniquely created worlds for every game, with different scenario, win/lose conditions, areas, monsters, items, and quests, give the player a new experience every time
  • Explore a dynamic, evolving, living world
  • Your choices truly impact the game
  • Co-op multiplayer to adventure with friends

MINIMAL SETUP
  • Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: GeForce 2 or better
  • Storage: 500 MB available space

GAMEBILLET

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6.26$ (69%)
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25.19$ (16%)
15.11$ (24%)
GAMERSGATE

[ 2063 ]

1.69$ (89%)
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1.32$ (91%)
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2.4$ (76%)
8.8$ (65%)
0.6$ (91%)
MacGamestore

[ 4245 ]

9.99$ (80%)
0.98$ (95%)
2.59$ (80%)
8.79$ (78%)
1.19$ (92%)
23.96$ (20%)
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1.99$ (80%)
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1.09$ (78%)
1.19$ (76%)
2.29$ (85%)
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17.99$ (10%)
1.09$ (84%)
51.49$ (26%)
1.49$ (85%)
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1.19$ (76%)
1.19$ (70%)
0.99$ (90%)
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0.69$ (65%)
1.19$ (80%)
1.29$ (91%)
1.29$ (84%)
1.89$ (81%)
4.99$ (75%)
1.39$ (80%)

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