0.6.8
So I've been taking some time to plan out and redesign a few things. On the backend I've been testing out new content and will add more once 0.7.x is released . In the mean time, I thought it would be a good idea to patch 0.6.x since I've fixed a few bugs and added a few changes.
In 0.6.8 Seika starts with a chargeable projectile attack. Previously the harp item gave Seika the projectile ability, but I thought it would be better to be in inherent ability instead and have the harp argument the charge speed.
I've also added a new dash attack for Seika. This mechanic isn't fully complete as I'll add more tie ins to it as well as an introduction to how it works in game. I won't advertise it until it's complete, but you can test it by dashing against an enemy an hitting the dash/dodge button again. This also recharges Seika's projectile attack.
Other than that, I've been doing some refactoring. I've stumbled across a few bugs and fixed those as well. New items and content will be in 0.7.x before Christmas!
Changes:
Seika now starts with chargeable projectile.
Added turbo attack. (WIP)
Bug fixes
[ 2018-11-18 16:23:17 CET ] [ Original post ] Serenade of the Sirens
Chukobyte
Developer
Chukobyte
Publisher
2018-10-24
Release
🎹🖱️Keyboard + Mouse 🎮 Full Controller Support
2 user reviews
(2 reviews)
The Game includes VR Support
Public Linux Depots: Serenade of the Sirens Linux [86.97 M] Play as Seika, a mermaid that awakens in an underwater cave unable to remember what has happened before. The one thing she does remember is that the evil sirens have created dissonance in the underwater world. Help her defeat the sirens and restore peace to the once harmonious underwater world.
Key Features Rogue-lite gameplay - Challenging difficulty, multiple ways to power-up Seika, featuring procedurally generated underwater caves. 15+ items 15+ enemies/bosses 4 unique levels 3 abilities 4 permanent powerup paths In the complete version of the game, would like to have 30+ items, 20+ enemies/bosses, 6+ abilities, and at least 5 unique levels
MINIMAL SETUP OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above) Processor: Single CoreMemory: 512 MB RAM Memory: 512 MB RAM Graphics: OpenGL 3.0 Storage: 512 MB available space RECOMMENDED SETUP OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above) Processor: Dual CoreMemory: 512 MB RAM Memory: 512 MB RAM Graphics: OpenGL 3.0 Storage: 512 MB available space
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