0.11.x Devlog #1 - Starting from scratch As I continued to work on 0.11.x update I realized that I'm building on an unstable core. As I eluded to in my previous update , the biggest challenge has been shedding what's already there. I also previously rebuilt Serenade of the Sirens (SOTS) but I just recreated the same game with "better code". This time I'm rebuilding with the intention to change things radically for the better.
As of now things are good so far. I'm planning to have a playable build for the new version of SOTS by the end of the year and I'll give more details in a future update. Also one thing to note is that the demo and full release versions may be identical with the initial release of 0.11.x.
[ 2020-09-28 19:03:08 CET ] [ Original post ] Serenade of the Sirens
Chukobyte
Developer
Chukobyte
Publisher
2018-10-24
Release
🎹🖱️Keyboard + Mouse 🎮 Full Controller Support
2 user reviews
(2 reviews)
The Game includes VR Support
Public Linux Depots: Serenade of the Sirens Linux [86.97 M] Play as Seika, a mermaid that awakens in an underwater cave unable to remember what has happened before. The one thing she does remember is that the evil sirens have created dissonance in the underwater world. Help her defeat the sirens and restore peace to the once harmonious underwater world.
Key Features Rogue-lite gameplay - Challenging difficulty, multiple ways to power-up Seika, featuring procedurally generated underwater caves. 15+ items 15+ enemies/bosses 4 unique levels 3 abilities 4 permanent powerup paths In the complete version of the game, would like to have 30+ items, 20+ enemies/bosses, 6+ abilities, and at least 5 unique levels
MINIMAL SETUP OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above) Processor: Single CoreMemory: 512 MB RAM Memory: 512 MB RAM Graphics: OpenGL 3.0 Storage: 512 MB available space RECOMMENDED SETUP OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above) Processor: Dual CoreMemory: 512 MB RAM Memory: 512 MB RAM Graphics: OpenGL 3.0 Storage: 512 MB available space
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