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Fantasy Strike: Late August 2020 Update

This is a small update with fixes to several technical issues. The update only affects the Steam and PlayStation 4 versions of the game. (The next patch will include these fixes in the Nintendo Switch version as well.) --[PS4] To play the game online on PS4, you no longer need a PlayStation+ subscription (Sony no longer requires us to require it.) --[Steam and PS4; will be fixed in a later patch on Switch] Fixed a crash that could happen from being in practice mode, then playing a ranked game, then the crash could happen as the game would try to return you to practice mode afterwards. --[Steam and PS4; will be fixed in a later patch on Switch] Fixed a case where the server would sometimes fail to check your ping correctly, which could then result in you getting matched with people with bad pings. This was more likely to happen to players who played for more than 1 hour in a session, but was possible to happen before that too. --[Steam and PS4; will be fixed in a later patch on Switch] Fixed a case where you could be in the queue for online matches according to the UI on your screen, but secretly you were not in the queue and would never get any matches. You could leave the queue and rejoin it to fix this, but now when this situation arises, the UI will not show you as being in the queue. Instead, youll get a popup saying to try joining the queue again. --[Steam and PS4; will be fixed in a later patch on Switch] Fixed a case where "View friend request" from the pause menu would do nothing, when chosen right after denying a first friend request. --[PS4] Fixed the trophy "Hex of Murkwood: Stack poison 3 times as Argagarg". (It tried to award the trophy to the victim, rather than to the Argagarg player. Oops.) --[PS4] You can no longer wrongly receive trophies by watching replays. --[Steam] the loading screen with the dragon icon is back, when launching the app. The free-to-play patch accidentally replaced this with a black screen. --[Steam and PS4; will be fixed in a later patch on Switch] Slight framerate improvement any time Quince is on the screen at all. --[Steam and PS4; will be fixed in a later patch on Switch] Valeries painter costume now has correct on fire graphics (was missing the orange inner rim light). --[Steam and PS4; will be fixed in a later patch on Switch] Fixed a crash in boss rush mode when Midori picks the Dragon Claws powerup, then transforms into a dragon.


[ 2020-08-26 01:17:05 CET ] [ Original post ]



Fantasy Strike
Sirlin Games
  • Developer

  • Sirlin Games
  • Publisher

  • 2017-09-14
  • Release

  • Indie Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 58  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (2044 reviews)


  • Review Score

  • http://www.fantasystrike.com/
  • Website

  • https://store.steampowered.com/app/390560 
  • Steam Store



  • Fantasy Strike Linux [4.98 G]Fantasy Strike Windows 64 [4.97 G]

  • Public Linux depots

  • Be an archer with fiery arrows, a colorful painter, a martial arts master who can transform into a dragon, and more! Fantasy meets martial arts in this vibrant world.

    If You’re New To Fighting Games

    Designed to work great on keyboard, no need for a special controller. We’ve streamlined the genre to get you to the fun decision-making part as soon as possible. All moves are just a single button press, combos are easy, move lists are concise. We’ve cut the chaff to focus on the heart of the genre so we can show you why fighting games are awesome.

    If You’re a Veteran

    This game is designed by an ex-Street Fighter dev and hardcore player for play in tournaments. Mixups, rushdown, zoning, and the grapplers seeming too powerful on day 1. It’s got all that. And you can play it with pretty much anyone in the fighting game community, no matter what other fighting game they play, because you can all reach basic competency in Fantasy Strike in minutes and start playing for real. Plus you can play with a joystick, gamepad, Guitar Hero controller, or whatever else you want.

    Bullet Points


    - Excellent online play. We are not aware of better networking tech in any other fighting game, and we're sorry about how that sounds. Custom implementation of GGPO networking technology.
    - One-click challenges, one-click spectating. To play a friend, go to your in-game friends list and click on the crossed swords by any name to challenge them. Or click on the eyeball to watch them play. That’s it!
    - Online quick match. Just pick a character, click ready, and you're playing online.
    - Arcade mode. With illustrated, voiced story intros and endings.



    - Survival modes. How long can you last in these four sub-modes? Each is a rapid-fire series of opponents with no loading times between them. Opponents get stronger as you go and include Shadow Bosses.
    - Daily Challenge. An endless survival mode that you can only play ONCE per day.
    See how you do compared everyone else that day.
    - Practice mode. Includes dynamic frame data and frame-step features.
    - Local versus. Play standard 1v1 and also 3v3 team battle (each player picks 3 characters and plays a special best 3 out of 5 series).
    - Tutorial. A quick, 5-minute tutorial teaches you the basics of how the game works.
    - Spotlight Videos. Every character has their own spotlight video, a narrated tour by game director David Sirlin. Each video goes though that character's moves and what their general gameplan and strategy is about.



    - Unique throw escape. To escape (normal) throws, simply let go of all your controls! You'll automatically "yomi" counter any throw attempt.
    - Simple controls. All moves are done with a single button press so you can play with any controller.

    MINIMAL SETUP
    • OS: Ubuntu 12.04 and newer
    • Processor: Intel Core i5-4302Y @ 1.6GHz. Celeron G1840 @ 2.8 GHz / AMD Athlon II X3Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 555M. 9800 GTX / Radeon R7. HD 8500
    • Storage: 6 GB available space
    GAMEBILLET

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    3.0$ (92%)

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