Turok 2: Seeds of Evil
Iguana Entertainment Developer
Nightdive Studios Publisher
2017-03-16 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(2099 reviews)
Public Linux Depots:- Turok 2: Seeds of Evil - Linux Files [10.52 M]
Update #2 is available now!Hello Dinosaur Hunters,
We have gone ahead and released our second big update for Turok 2, bringing the game to version 1.5.2. There are a lot of under-the-hood changes in this patch that we hope will improve performance and gameplay for everyone.
Here are the patch notes for the update:
1.5.2 Patch Notes
===========
Single-Player Gameplay
- Show both ammo types in the HUD for weapons with alternate ammo types
- Bug fixes for particle splash damage (non-explosive) setting off event link triggers
- All generators that should spawn random ammo now work
- Minor collision fixes in first Death Marsh level
- Fixed situation where player could become trapped in the spider-health trap chamber in River of Souls
- Fixed a crash when switching levels while enemies are being triggered by an event
- Charge dart now consumes 2 to 3 ammo based on charge level
- Wasp enemies are now more aggressive and will become responsive after being spawned
- Added fog effects to graveyard levels
- Tweaked razor wind to be more effective against enemies with metallic parts
- Trap doors in the crystal rooms in Lair of the Bline Ones now closes instantly, preventing sequence breaks
- Turrets will now cease firing if the target is obstructed
Renderer / Graphics
- Major performance gain in the main world deferred shader
- Addressed the 'checkerboard pattern' rendering glitch by avoiding depth buffer blitting,
- Non-deferred blood decals now adopt the proper red or green coloration depending on their source,
Local and Network Multiplayer
- Improved situations where protocol commands would become over-throttled when sending to latent nodes.
- Multithreaded packet transmission (which is on by default)
- New multiplayer chat message system
- Fixed issue with connecting to lobbies from startup
- Rebalanced damage curve of charge-dart against players
- Added mod and version filters to the multiplayer server lists
- Added support for changing the network transmission speed of the client/server (lower speeds reduces bandwidth requirements)
- Added support for custom map rotations
- Fixed an issue where team-games wouldn't clear their scores properly on map change
- Improved the reliability of sending information such as the scoreboard when a player connects to a game
- Numerous weapon balance and tweaks
- Three N64 multiplayer maps added (Bullseye, Crazy Eight, Experimentata)
Audio
- Voice volume setting is now independent of sound effect volume
- Support added for German localized voices
User Interface
- Ability to delete save games
Misc
- Fixed collision detection issue when shooting at an object that is up against a wall
- Better detection for avoiding pickups behind walls and other obstructions
Please let us know how you get on with the patch in the forums. Your feedback is important to us.
Enjoy! steamhappy
Daniel,
Turok 2 Producer,
Night Dive Studios.
[ 2017-04-10 20:54:43 CET ] [ Original post ] Turok 2: Seeds of Evil returns to the PC! The sequel to the hit game Turok is now available, featuring a host of enemies, weapons, missions, locations and a new multiplayer mode. Remastered for today’s computers using a new engine with improved graphics, Turok 2 will transport players into sprawling environments with vicious enemies lurking behind every corner.
The Dinosaur Hunter Returns- Fight your way through 35 different types of enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From Prehistoric Raptors, to evolved Flesh Eaters, to your final battle with the Mother of all beasts— you’ll want to defeat all of them!
- Enemies are intelligent! They’re smart enough to attack in groups, to flee when they are outgunned, and to take cover during a firefight.
- Enemies flinch and spasm differently depending on which body part you hit.
Remastered Locations- Conquer 6 engrossing Quest Levels including the Port of Adia, the Death Marshes and the Lair of the Blind Ones.
Over 20 Weapons- Unload multiple ricocheting shotgun shells with the Shredder.
- Send brains flying with the skull-drilling Cerebral Bore, a fan favorite.
- Stomp enemies flat while riding an artillery-mounted Triceratops!
New Multiplayer- The new Multiplayer mode lets you battle with your friends. Using the best levels, weapons, and visuals from both the PC and Nintendo 64 versions, players will encounter a fun and visceral multiplayer experience.
- Players can also choose between a few skins for their character in combat. Network multiplayer is available through Steam, GOG Galaxy, LAN and direct IP with cross play capabilities.
- Split-screen mode is also available in network multiplayer. Lastly, a new multiplayer game mode called “Last Turok Standing” has been added.
New Game Engine- Ported to the Kex Engine 3.4.
- Full 64-bit compatibility.
- Brand new UI system.
New Graphics System- Modernized deferred renderer.
- Shadow maps and compiled light maps.
- Screen-space reflections on textures and materials.
- Dynamic and fixed-resolution sub/super-sampling.
- New decals and effects.
Enhanced Gameplay- Improved character speed and manoeuvrability, including the ability to grapple ledges.
- Updated maps.
- Improved AI.
- "Quick warp" feature allows instant travel to any previously visited portal.
- Save and load anywhere.
Also available from Nightdive Studios:
http://store.steampowered.com/app/405820/ MINIMAL SETUP- OS: Ubuntu 12.04 64-bit
- Processor: Intel or AMD Dual-Core at 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
- Storage: 1 GB available spaceAdditional Notes: 64-bit only. 32-bit not supported.
RECOMMENDED SETUP- OS: Ubuntu 16.04 64-bit
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 7800/7900/8600 series. ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
- Storage: 1 GB available spaceAdditional Notes: 64-bit only. 32-bit not supported.
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