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Update #3 is available now!
[ 2017-07-19 03:27:39 CET ] [ Original post ]
Hello Dinosaur Hunters, We are still working hard behind the scenes on keeping Turok 2 supported. Today, we are happy to issue our third update for the game, which provides DirectX support (and makes it the default API over OpenGL for new users), sets uniform buffers for OpenGL off by default (and new users), fixes single-player issues and improves multiplayer. Check out the full list of changes below for Update #3 (KEX Engine 1.5.4) 1.5.4 Patch Notes =========== Renderer / Graphics ====================
- Fix darkcity and rainbow cheat crash,
- Improved render resource management,
- Fix random DX11 crash on application startup,
- Fixed viewport/scissor issues for UI elements,
- Uniform buffers for OpenGL is now disabled by default for new users,
- DirectX is now the default graphics API for new users,
- Tranclucent surfaces in superrok mode are no longer affected.
- Cerebral Bore sound now loops properly,
- Correct music is now played for the first Oblivion cinematic,
- All cinema camera models are now hidden,
- Failsafe check for final stage for Blind Boss,
- Turning while riding is now faster/responsive,
- PFM death animations now works,
- Can no longer mantle into water regions.
- Any tracking cerebral bores are destroyed when the targeted player respawns.
- DirectX support (can be set in graphics option menu),
- Animating models can now have vertex color buffers: this fixes the lighting on the queen pods in the queen boss level,
- Deferred lighting and decals now display correctly in splitscreen,
- New option to set anisotropic filtering quality,
- Reworked how the credits screen is rendered. This should resolve rendering artefacts for some users.
- Players on the same team as the local player have their name highlighted green,
- Players on the same team can no longer trigger each others PFMs,
- Players on the same team can now spawn next to each other,
- Crossbow should now damage in water,
- Balance tweaks to Firestorm Cannon: minor damage reduction and increased ammo consumption.
[ 2017-07-19 03:27:39 CET ] [ Original post ]
Turok 2: Seeds of Evil
Iguana Entertainment
Developer
Nightdive Studios
Publisher
2017-03-16
Release
Game News Posts:
15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(2051 reviews)
Public Linux Depots:
- Turok 2: Seeds of Evil - Linux Files [10.52 M]
Turok 2: Seeds of Evil returns to the PC! The sequel to the hit game Turok is now available, featuring a host of enemies, weapons, missions, locations and a new multiplayer mode. Remastered for today’s computers using a new engine with improved graphics, Turok 2 will transport players into sprawling environments with vicious enemies lurking behind every corner.
The Dinosaur Hunter Returns
Remastered Locations
Over 20 Weapons
New Multiplayer
New Game Engine
New Graphics System
Enhanced Gameplay
Also available from Nightdive Studios:
http://store.steampowered.com/app/405820/
The Dinosaur Hunter Returns
- Fight your way through 35 different types of enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From Prehistoric Raptors, to evolved Flesh Eaters, to your final battle with the Mother of all beasts— you’ll want to defeat all of them!
- Enemies are intelligent! They’re smart enough to attack in groups, to flee when they are outgunned, and to take cover during a firefight.
- Enemies flinch and spasm differently depending on which body part you hit.
Remastered Locations
- Conquer 6 engrossing Quest Levels including the Port of Adia, the Death Marshes and the Lair of the Blind Ones.
Over 20 Weapons
- Unload multiple ricocheting shotgun shells with the Shredder.
- Send brains flying with the skull-drilling Cerebral Bore, a fan favorite.
- Stomp enemies flat while riding an artillery-mounted Triceratops!
New Multiplayer
- The new Multiplayer mode lets you battle with your friends. Using the best levels, weapons, and visuals from both the PC and Nintendo 64 versions, players will encounter a fun and visceral multiplayer experience.
- Players can also choose between a few skins for their character in combat. Network multiplayer is available through Steam, GOG Galaxy, LAN and direct IP with cross play capabilities.
- Split-screen mode is also available in network multiplayer. Lastly, a new multiplayer game mode called “Last Turok Standing” has been added.
New Game Engine
- Ported to the Kex Engine 3.4.
- Full 64-bit compatibility.
- Brand new UI system.
New Graphics System
- Modernized deferred renderer.
- Shadow maps and compiled light maps.
- Screen-space reflections on textures and materials.
- Dynamic and fixed-resolution sub/super-sampling.
- New decals and effects.
Enhanced Gameplay
- Improved character speed and manoeuvrability, including the ability to grapple ledges.
- Updated maps.
- Improved AI.
- "Quick warp" feature allows instant travel to any previously visited portal.
- Save and load anywhere.
Also available from Nightdive Studios:
http://store.steampowered.com/app/405820/
MINIMAL SETUP
- OS: Ubuntu 12.04 64-bit
- Processor: Intel or AMD Dual-Core at 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
- Storage: 1 GB available spaceAdditional Notes: 64-bit only. 32-bit not supported.
- OS: Ubuntu 16.04 64-bit
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 7800/7900/8600 series. ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
- Storage: 1 GB available spaceAdditional Notes: 64-bit only. 32-bit not supported.
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