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Hello everyone! We are going to be releasing an update soon, which includes the fixing of networking issues as well as bots to play in your game. We hope to get this up by the time the winter sale starts. Stay tuned. Ryan
Hello everybody. This is something we've been wanting to do for a while, however, we were just uncertain as to when. We are very close to fixing the connection bug, and we are soon going to be offering dedicated servers to improve the amount of hosts and amount of servers available. We are going to be changing the game's price to $4.99 so we can afford to improve the game, as we are currently working off of zero budget. This means there will be a lot more content, and the game will improve a lot with time. We also intend on adding bots soon. We hope you all understand our decision. Kind regards, Ryan
The very long awaited Devlog #03 is here. It shows everything different from the previous one, adding up essentially every single update since the Steam release. Check it out! https://www.youtube.com/watch?v=qQajVTTRUN8
Hello everybody, in this update we decided to focus on optimization and bug fixes. Here's what's included in the update:
Hey everybody, today we've decided to release our Halloween update! Here's what's included:
Hey everybody, we've disabled some features and fixed a few bugs and made some other improvements. Here's the list of updates:
Hey everybody, we've fixed the major issue regarding bomb collisions and bombs killing through walls. We've also added some other things and fixed some more bugs. Here's the patch notes:
Hey everybody, we've decided to temporarily set the game back to v0.1.0 as there was a game breaking glitch discovered where bombs kill people through walls, and it happens very often. Please bear with us, we are working hard to fix this issue!
Hey all, here's the fourth patch for Multibombers, which adds a very requested feature, bomb collisions! Here's what's all included:
Hey everybody, today we have the first "minor" update. If you don't know already, we follow the versioning system MAJOR.MINOR.PATCH - here's what's included in this update:
Hello everybody, here's the second update of the day, which features some minor additions and small bug fixes to make the game feel better to play. Here's whats included:
Hello everybody, as you all know we have been extremely busy because of the game's release approximately 4 hours ago, on the 23rd of September 2018, 2:30 AM (GMT+2). Many bug reports came through and we have been working very hard to fix all the bug reports were reported. Here's a list of what's changed:
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