Wow! It's been almost three weeks since Siralim 3 hit Early Access on Steam. The time has flown by for me... probably because I've spent just about every minute of my days reading and implementing feedback, adding new content, and fixing bugs. So far, I've released over 60 patches for the game, and I don't plan to slow down any time soon. I want to start by thanking everyone who has submitted bug/crash reports, and for remaining patient while I fix those issues. Luckily, there are hardly any crash reports anymore, and the bugs are now really minor and generally unnoticeable to most people. That means that I can spend more time adding content and quality-of-life improvements to the game! Here's a quick glimpse of what has been added to Siralim 3 in the last few weeks: - Prophecies: repeatable, end-game quests that you can complete while enjoying other content. - Nemesis Creatures: mini-bosses that can spawn anywhere in realms, and drop extra loot and exclusive items when defeated. Each Nemesis Creature has a special "affix" that grants it a unique bonus in battle, forcing players to adjust their strategies accordingly in order to win. - Talisman effects: these items can be upgraded indefinitely in order to confer a bonus to you and your creatures. You can unlock an additional Talisman power after you upgrade them to rank 100 - those powers aren't implemented yet, but that's what I'm focusing on right now! - Adjustments to the death penalty to make it less frustrating while maintaining tension. - Adjustments to the breeding system to make it feel more rewarding. - Adjustments to the arena to make it feel less random and more skill-based. - Countless quality-of-life changes, balance adjustments, bug fixes, and more! - My current priorities are to implement rank 100 powers for all the talismans in the game, as well as to start using a new compiler to build the game so that you'll never run into any performance issues, even if you collect 5000 creatures and 100,000 items! (Yes, I tested those numbers specifically). After that, I'll start to work on additional content including Nether Bosses, God Bosses, Avatars, Tavern Brawls, and much more! In the coming weeks, I'll also release the game on Steam for Mac and Linux. I'd also like to return to my old schedule of writing a new blog post each week. I have plenty of good ideas for topics that I'm excited to share with everyone, so stay tuned! Until then, I hope you'll continue to enjoy Siralim 3. Friendly reminder: this is a really bad place to submit bug reports or suggestions! Please remember to use the forums for that.
[ 2018-06-13 19:02:32 CET ] [ Original post ]
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- Siralim 3 (Linux) [207.1 M]
The King of Siralim, tainted by an unknown force, has brought war to the lands of Rodia, capturing all of the country's kingdoms and slaughtering their people in the process. Now, only one kingdom remains that can stand against this unlikely adversary: Nex. As the king (or queen) of Nex, it is your job to fight back against Siralim's tyranny and return peace to Rodia once more.
If you're in a hurry, we've written a short list of features Siralim 3 has to offer. You can read about each feature in more detail by scrolling down past this list.
- Collect and breed over 700 different creatures to fight for you.
- Explore randomly generated dungeons with 15 unique tilesets.
- Craft artifacts and spell gems to equip your creatures for battle.
- Infinite playability - there's not even a level cap. New features are introduced well-beyond the 100-hour mark. You'll never run out of things to do!
- Rich end-game content, including Itherian Realms, super-bosses, arena battles, asynchronous player-versus-player, and much more!
- Content updates and patches are planned for after the game launches.
- Take part in our community, contribute your suggestions, and let's create the ultimate monster taming game together!
Your primary goal in this game is to collect creatures to fight for you. There are over 700 in total, and each one has a unique trait that improves its abilities in battle.
You can acquire new creatures either by finding them in the wild, or by breeding two of your own creatures to make them lay an egg. For example, you can create a Gula Sin by breeding together a Wyvern Sonicscreecher and an Aaxer Apocalypse.
Keep your eyes open for ultra-rare "Singular" creatures, which are creatures that have a unique color scheme compared to their normal counterparts.
Each creature also has its own lore that you can read about in the library. In total, our creature lore contains more than 55,000 words. That's the size of a novel!
Take your creatures into randomly generated dungeons called "Realms". There, you'll fight against enemies that can be killed to increase your creatures' experience points, as well as drop resources and items that you can use to further improve your party.
There are 15 different tilesets for Realms, and each Realm offers exclusive creatures, quests, events, and much more.
Your creatures can equip items called Spell Gems, which allow them to cast the spells contained in these gems. You can enchant these Spell Gems to add new properties to them which change the way the spell works. For example, you can customize the type of damage the spell does, or cause the spell to activate an additional effect after a creature casts it.
There are over 300 Spell Gems to find in the game, and over 20 properties that you can add to each spell. The possibilities are endless!
Each of your creatures can also equip an Artifact. Artifacts are items that grant the equipped creature a wide array of bonuses. These bonuses range anywhere from a simple boost to their attacks, all the way to granting them new traits and spells.
Artifacts have randomly generated properties, but you can also utilize over 1000 different crafting materials to add, remove, or modify these properties. Different creatures work better with different properties, so you'll need to experiment to figure out what works best for your team!
There's an insane amount of rare items and accomplishments to collect. Here's a brief list... and believe it or not, this doesn't even begin to scratch the surface.
- Cards - these rare items have a small chance to drop from enemies after you defeat them. They grant bonuses to you and your creatures just by having them in your inventory. It will take a long time to find all of the 700+ cards in the game!
- Talismans - these work a lot like Cards in that they provide you with passive bonuses. However, by completing certain end-game content, you can upgrade your Talismans to improve the bonus and even unlock new powers!
- Favor - There are 15 gods in the game, and you can increase your favor with each one. As you do so, you'll unlock new game features, creatures, items, and more!
- Knowledge - the more you defeat a certain creature, the more knowledgeable you'll become about it, which unlocks new bonuses when you're fighting against that creature. Eventually, you'll be able to see a creature's health/mana bars in battle, view their lore in the library, deal additional damage to them, gain more experience points and resources by defeating them, and increase their chance to drop their Card.
- Singular Creatures - each creature in the game has a "Singular" counterpart. Singular Creatures are extremely difficult to find and have a unique color palette.
- Achievements - the game has hundreds of achievements for you to collect. When you earn an achievement, you'll gain some Achievement Points which improve the quality and quantity of loot you'll find during your travels.
- Wardrobe and Titles - you can unlock new costumes for your character to wear (such as a chef's uniform), as well as titles that change your name (so you might go from being called "King James" to "James the Drunk"). Wardrobes and titles can be seen by other players when you participate in asynchronous player-versus-player battles.
Don't you hate when a good game comes to an end? We do too. That's why Siralim 3 never truly ends.
There's not even a level cap. You can continue leveling your character and creatures forever, all while still finding new challenges waiting for you just around the corner. We've crafted every game mechanic around players who want to someday accumulate hundreds, if not thousands of hours of playtime.
Completing the game's main story quests is just the beginning. After that, you'll unlock countless new systems to keep you entertained for hundreds of hours to come.
Here's a brief list of some of the game's end-game content, but again, there's so much more to this game than we can possibly write here.
- Itherian Realms - these work like normal Realms (as we described earlier), except these have randomly generated properties that change the way the enemies or even the Realm itself behaves. You can acquire and upgrade Talismans in Itherian Realms in order to bolster your party. You can even find the elusive Itherian Creatures here, which are rare creatures that have unique traits you won't find anywhere else.
- Tavern Brawls - fight against other players' creatures in asynchronous player-versus-player combat. You can earn exclusive Spell Gems and other items if you win!
- End-Game Quests - a never-ending supply of quests and missions for you to complete long after you experience the main storyline quests.
- Super Bosses - we can't spoil what these are or how they work here, but rest assured that you'll face plenty of grueling challenges by fighting these bosses... and you'll be handsomely rewarded if you manage to win.
- Arena - draft a team of creatures and see how many enemies you can take down before your party is wiped out.
- More is on the way! We're committed to bringing content updates that include tons of awesome, end-game content after the game launches.
Q: Do I need to play Siralim or Siralim 2 before playing Siralim 3? Are the stories related in any way?
A: Siralim 3 is a completely standalone game, and for that reason, you should have no problems playing it without playing the other games first. While the stories in Siralim 2 and 3 are intertwined, they can still be enjoyed independently. In short, there's something for new and old players alike!
Q: What's new from Siralim 2?
A: We already listed most of the new features elsewhere on this page, but if you're looking for a more concise list, check out the FAQ on our website!
Q: What platforms is Siralim 3 available on?
A: It will be available on Steam (PC/Mac/Linux), Android, iOS, Playstation 4, and possibly Xbox One and Nintendo Switch. We'll release the game in the following order: PC, Mac, Linux, Android, iOS, PlayStation 4, Xbox/Switch. We do not have any ETAs on release dates for any of these platforms, but we will make an announcement when we do.
- OS: Ubuntu (64-bit ONLY)Storage: 200 MB available space
- Storage: 200 MB available space
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