- Added Chinese language
- Added Korean language
- Increased complexity in investigations into non-storyline level "ne" ( I didn't win the first time steamfacepalm )
That's the long-awaited update!
Added a new map "Return to NetherEarth", not related to the main storyline. Borrowed from the game of the same name "NetherEarth" in 1987 !!!
Also added 64-bit version of the game and will now be able to control the robots under OS Linux
That's finished work on the project "RoboWorlD tactics"
But this does not mean that in the future the game will not change.
It is planned to further improve it and also fix the shortcomings that you do not like ..
In distant - distant plans to make a network game project ... But these are only plans.
and so, at the moment we have:
-training level
-Final level with the boss (spoiler :)
-mini map navigation
-optimization of effects
-Fixed some bugs
the next fix is the add-on:
-directed translation
-mix errors in music and effects
-The fire thrower's fire rate is increased by a factor of 2
- Flamethrower flames (possibly temporary)
-optimized the appearance of footprints on the ground (donated RAM)
- shots and "shells" of guns were optimized (donated operative memory)
-added to reaching Steam (currently active 7)
the next fix is the add-on:
-directed translation
-mix errors in music and effects
-The fire thrower's fire rate is increased by a factor of 2
- Flamethrower flames (possibly temporary)
-optimized the appearance of footprints on the ground (donated RAM)
- shots and "shells" of guns were optimized (donated operative memory)
-added to reaching Steam (currently active 7)
The game is in the style of RTS (real-time strategy), but with the ability to control from the first person. Create robots from spare parts, program (give some task) or manage in manual mode. Robots capture or destroy the necessary locations for you with resources, and also locate and destroy enemy robots, and enemy or neutral bases. This game is not just a war of robots, you need to clearly understand that you need to build a particular robot to get one or other characteristics (for example, the speed of movement, armor quality, the rate of fire or the power of the weapon) and then from these characteristics set the necessary command.