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Version 0.4.8 is now live!

Greetings! While playtesting new zooids I came up with a nice combo utilising upcoming Flail and Greaser zooids:
As it is with Flail, Greaser's graphics are still being made. We borrowed very old sprite that was used in very early versions of Sipho as a placeholder. Greaser is a passive Utility zooid which "greases up" nearby zooids and increases their range and movement power. In this case it means that buffed Grabber will have an increased distance. Same would be with any zooid that has concept of range - Spike, Claw, Flak, Leech and others. We think that this zooid should give more strategic choices in choosing between more of the same or less, but more potent. A total of four new zooids are coming in the next major 0.5.0 update. Progressing in Sipho world means that the world changes together with you. Discovering new zooids will mean that future enemies might have them discovered too. Existing layouts for enemies now have a chance to mutate and grow discovered zooids instead of base breed ones. We think that make encounters more interesting and add slight flavour of variety. More changes have been done in preparation for upcoming zooids. Check out full list below:

Version 0.4.8


  • Fix Sipho not being stiffened when entering growth mode with only head zooid
  • Stub implementation for confirming a zooid to grow for SelectZooidToGrow
  • Add a SelectZooidToGrow UI module which is responsible for enabling UI navigation for zooid UI elements
  • Add UIModules which should be used for handling various UI-related tasks, one at a time
  • Disable automatic UI navigation for sipho name field
  • Make Cra'than boss spawn minion immidiatelly after being damaged
  • Make environment spike lighter, but have more drag
  • Don't undeform Sipho when it's being grown/modified
  • Remove buffs from zooid when it's dying to prevent destroying nested effects
  • Remove stats from poison debuff so they don't show up in tooltips
  • Make Greaser have no energy upkeep
  • Add and use Flail material
  • Optimize growth mode UI layout
  • Stiffen player Sipho when entering growth mode
  • Do not lerp fixed delta time when pausing game
  • Update growth transition time in Fixed Update as well as in Update
  • Only mutate enemy inventories with adapted zooids, so the player would have a better idea of what to expect from them
  • Ignore flail chain link collisions with flail zooid collider which helps links not getting stuck on launch
  • Make flail chain link distance approximate to range as close as possible
  • Add poolable joint link object to use for Flail joint chain
  • Ping all breed unlock achievements when initializing the campaign achievements, in case some were unlocked without steam
  • Enemies have a 20% chance to mutate one of their zooids in their inventory to some different zooid
  • Don't try to mutate zooids that shouldn't be mutated
  • If vagorian spawners lack layouts, just use random
  • Attempt to fix zooid prefabs becoming dirty in project
  • Disable connecting joints when flail is retracting and use another joint to retract it. Use LineRenderer to render connections
  • Increase physics iteration count to make joints more stable
  • Set up flail connection as a chain of joints


[ 2019-08-30 19:09:20 CET ] [ Original post ]

Sipho
All Parts Connected Developer
All Parts Connected Publisher
2018-11-13 Release
Game News Posts: 98
🎹🖱️Keyboard + Mouse
Very Positive (302 reviews)
Public Linux Depots:
  • Sipho Linux [211.44 M]
About the game

Sipho is a game that combines eerie real life underwater creatures, insects, body parts with building, combat and exploration. Create your own creature by combining various parts, called zooids. Each zooid specializes in some sort of function– some zooids eat food, others are responsible for movement, attacking other creatures or providing structural support. Most zooids have active and passive abilities. All of the zooids combine into a single creature, Sipho, whose main goal is to climb to the top of the food chain, by using cunning weaponry and various skills.

Collect nutritious food, grow your own creature to become the best of them all. Beware though, there are powerful enemies out there to stop you.

Features

  • Creature customization
    Create your own ultimate monstrosity by combining different body parts, each with unique function. The further you progress, the more options you unlock, the more powerful you get.


  • Choose your own playstyle
    Unlock 4 different species throughout the game and discover the one that fits your playstyle. Mix and match parts from different species to create the ultimate monstrosity.

  • Infinite worlds
    Dive deep into various undiscovered places without the need to look back or backtrack.


  • Battle cunning bosses
    Show your superiority by defeating the best of their breed bosses to unlock parts to aid in your conquest.


  • Environments
    Your journey will take you from the underwater depths to lush environments to undiscovered and strange lands..


  • Replayability
    Sipho features infinite procedurally generated worlds teeming with life and challenges. Each playthrough will also provide you with different zooids that will further enhance your creature, allowing to try out various playstyles throughout the game.

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: Intel Core i3 2100 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTX 460 or equivalent
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+
  • Processor: Intel Core i5 2500k or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750ti or equivalent
  • Storage: 512 MB available space
GAMEBILLET

[ 6146 ]

1.69$ (15%)
25.19$ (16%)
13.34$ (11%)
34.39$ (14%)
17.39$ (13%)
21.19$ (15%)
42.39$ (29%)
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24.17$ (40%)
0.39$ (92%)
16.39$ (18%)
12.74$ (15%)
8.89$ (11%)
11.43$ (12%)
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5.87$ (16%)
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10.78$ (17%)
16.97$ (15%)
1.00$ (90%)
7.89$ (74%)
17.79$ (11%)
19.23$ (62%)
8.47$ (15%)
GAMERSGATE

[ 1709 ]

18.74$ (25%)
12.59$ (37%)
5.4$ (73%)
10.79$ (10%)
7.2$ (64%)
5.0$ (50%)
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34.99$ (30%)
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6.75$ (55%)
7.49$ (63%)
1.0$ (90%)
28.0$ (60%)
5.63$ (81%)
8.0$ (80%)
7.5$ (81%)
8.92$ (40%)
10.79$ (46%)
3.75$ (62%)
20.0$ (50%)
19.49$ (35%)
2.75$ (45%)
1.84$ (91%)
1.8$ (90%)
1.25$ (75%)
2.63$ (62%)

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