New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Sipho | |
Developer | All Parts Connected | |
Publisher | All Parts Connected | | |
Tags | Indie Strategy Singleplayer Early Access | | |
Release | 2018-11-13 | |
Steam | € £ $ / % |
News | 98 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/809310  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Sipho Linux [211.44 M]
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LINUX STREAMERS (0)
Version 0.7.0 Alpha 7 is available in [staging] branch! |
It features enabled Development mode which will report issues more visibly - both to you and for us automatically. If you find yourself looking a red text at the bottom-left corner of the game, please report it and tell us what you were doing! We hope to catch issues faster this way and stabilise faster.
[h2]Changelog:[/h2]
- Graphics settings after build
- Preload Input Settings
- Track Burst compilation settings
- Allow Renderer Cloner be destroyed when scene is being unloaded
- Change linux build target to x64 - which is now only Linux architecture supported by Unity
- Upgrade project to Unity 2019.4.13f1 (518737b1de84) - this might cause various unexpected issues
- Grappling hook is now affected by Penetration stat
- Update zooid graphics when outline color changes
- Re-gather Environment Objects for spawning and automatically gather them on build. Fixes missing objects after save load
- Fix Side Popup double translating
- Play sounds when zooids are picked up, grown and placed
- Remove obsolete deformable synchronisations - we don't rely on world positions that much anymore
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[ 2020-11-04 21:22:37 CET ] [ Original post ] |