New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Sipho | |
Developer | All Parts Connected | |
Publisher | All Parts Connected | | |
Tags | Indie Strategy Singleplayer Early Access | | |
Release | 2018-11-13 | |
Steam | € £ $ / % |
News | 98 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/809310  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Sipho Linux [211.44 M]
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LINUX STREAMERS (0)
Swarm boss and boss fight camera improvements are now in 0.7.5 beta [staging]! |
Initial release of so-called Swarm - Buginis third boss fight has shown several things it needs to be improved upon. Its AI was tweaked to have a goal inside the Boid-brain to attack its current target Siphonophore - you, the player. Previously it would override Boid flocking behavior to go straight to its target, if it is in vision, and it would cause clumping together with other agents. Clumping up should now happen much less often.
Another interesting change was addition of Camera position and size overrides for boss fights. We can now increase zoom range in arenas without having to design environment outside of playable areas - the camera is simply pushed away from the edge, towards arena contents. This increases vision of important arena parts and allows us to tell the story using the environment more clearly.
Version 0.7.5f1
- Beautify Buginis boss 3 arena
- Add plant Nest formation
- Add damaged effect to Sipho container
- Fully zoom out when using custom views - makes boss fight zoom consistent
- Make Buginis Swarm boss movement fully boid based with goal support
- Sipho eggs spawn siphonophores using their own direction
- Tweak Buginis Boss 2 arena camera limits
- Add Camera Follow Overriders to boss arenas to limit vision only to relevant area and allow zooming out further
- Tweak Buginis Swarm boss behavior to include player as goal in Boid simulation
- Workaround Sipho size being very large after boss area load by skipping a frame
- More Rect utility tests
- Add Camera Follow Overrider to enable custom camera control for boss fights
- Remove explosive sweeping from Sipho container
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[ 2021-02-14 19:08:37 CET ] [ Original post ] |