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Sipho Version 0.7.9: Nutrition's Back!

This update might not seem like a big one from the first glance - not so many content additions, mostly tweaks and bugfixes. But there is one major tweak that will change how Sipho is played - Snacks now restore Nutrition if you have fallen below your recorded maximum! That's right - if you lose half of your colony, you can still get it back by consuming much more abundant Snacks. This helps to keep achieved progress and avoids soft-locks where one is unable to re-grow parts without killing whole Siphos. This change has been suggested in many forms by you, players, and we had to figure out how to make it work intuitively. Nutrition Orb now displays missing nutrition as a red bar above your current nutrition, as well as indicates how much nutrition you lose or gain by doing actions:
Notice how picking up additional Snacks don't provide nutrition beyond the red zone. We hope that these changes will remedy some of unfortunate moments due to volatile nature of Zooids. Cra'Than Sizzler zooid has received a facelift - it has received a better visual effect to show what has been affected by the shock. Affected zooids are no longer random - now closest zooids and their neighbors are shocked.
Additionally, Sizzler stun duration is now affected by Ranged Power stat, which increases stun duration by 1 second for each stat point. Changelog in detail:

Version 0.7.9f2


  • Show nutrition delta on Nutrition orb
  • Add utility to find neighboring zooids up to zooid count
  • Sizzler is now affected by Penetration - how many zooids it affects and Ranged Power - stun duration
  • Add Development-only Penetration powerup
  • Shell now protects from Sizzler stun on application rather than in update step. This allows adding additional stuns on the same frame
  • Add tooltip explaining lost wealth to Nutrition orb
  • Search for tooltip instances in parent game objects too. Tweak some UI objects to not provide unrelated tooltips
  • Return ungrowth nutrition immediately when ungrowing zooids
  • Fix plant leaves looking weird when rotten
  • Food should not block growing new zooids
  • Reset player's MaxWealth when growing from layout or toggling unlimited nutrition in Aquarium

Version 0.7.9f1


  • Add cooldown and energy cost to skill description shown in zooid tooltip
  • Increase base energy regeneration to 25 (up from 20)
  • Chitin shell is removed when it protects from Sizzler attack
  • Apply poison to nearby targets on initial poison spawn. Makes using Mines up close easier
  • Do not twin-stick turn Sipho while game is in Growth mode transition
  • Prewarm poison pill so it instantly appears as intended
  • Sipho Death events now carry information about killer. Prevent other Siphos picking up consumables which they don't own for 1 second
  • Make damage powerup triangles two-sided so they don't disappear when consumable is flipped
  • Cra'Than hole spawn progress decreases instead of being reset when something covers it
  • Increase Event System Drag Threshold to 15 (from 5)
  • Rearrange development menu spawn items
  • Interactive area is deactivated if main sipho dies
  • Death cancels whirlpool diving
  • Better debug for Graphics Connector and Swarm Minion to catch reported exceptions
  • Break down Head Selection intialization code for debugging
  • Fix null key paths after starting new game
  • Fix Vagorians not being spawned
  • Nutrition orb shows mising wealth
  • Update UI default shader
  • Pushers won't try pushing Decorations
  • Update engine to 2020.3.2f1
  • ignore Debug folder
  • Bring back Nerverfiber heal to 2. Do not restore nutrition through heals


[ 2021-04-11 15:58:20 CET ] [ Original post ]

Sipho
All Parts Connected Developer
All Parts Connected Publisher
2018-11-13 Release
Game News Posts: 98
🎹🖱️Keyboard + Mouse
Very Positive (302 reviews)
Public Linux Depots:
  • Sipho Linux [211.44 M]
About the game

Sipho is a game that combines eerie real life underwater creatures, insects, body parts with building, combat and exploration. Create your own creature by combining various parts, called zooids. Each zooid specializes in some sort of function– some zooids eat food, others are responsible for movement, attacking other creatures or providing structural support. Most zooids have active and passive abilities. All of the zooids combine into a single creature, Sipho, whose main goal is to climb to the top of the food chain, by using cunning weaponry and various skills.

Collect nutritious food, grow your own creature to become the best of them all. Beware though, there are powerful enemies out there to stop you.

Features

  • Creature customization
    Create your own ultimate monstrosity by combining different body parts, each with unique function. The further you progress, the more options you unlock, the more powerful you get.


  • Choose your own playstyle
    Unlock 4 different species throughout the game and discover the one that fits your playstyle. Mix and match parts from different species to create the ultimate monstrosity.

  • Infinite worlds
    Dive deep into various undiscovered places without the need to look back or backtrack.


  • Battle cunning bosses
    Show your superiority by defeating the best of their breed bosses to unlock parts to aid in your conquest.


  • Environments
    Your journey will take you from the underwater depths to lush environments to undiscovered and strange lands..


  • Replayability
    Sipho features infinite procedurally generated worlds teeming with life and challenges. Each playthrough will also provide you with different zooids that will further enhance your creature, allowing to try out various playstyles throughout the game.

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: Intel Core i3 2100 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTX 460 or equivalent
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+
  • Processor: Intel Core i5 2500k or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 750ti or equivalent
  • Storage: 512 MB available space
GAMEBILLET

[ 6146 ]

6.80$ (60%)
34.39$ (14%)
2.10$ (92%)
16.59$ (17%)
8.59$ (14%)
16.09$ (73%)
28.69$ (18%)
10.53$ (82%)
9.57$ (52%)
8.39$ (16%)
6.79$ (15%)
32.78$ (18%)
21.22$ (15%)
16.96$ (15%)
1.00$ (90%)
50.96$ (15%)
2.10$ (92%)
7.50$ (70%)
2.47$ (17%)
5.09$ (87%)
16.54$ (59%)
13.42$ (78%)
33.59$ (16%)
33.96$ (15%)
30.44$ (13%)
8.39$ (16%)
16.79$ (16%)
33.99$ (15%)
4.12$ (17%)
7.11$ (11%)
GAMERSGATE

[ 1709 ]

9.59$ (36%)
1.69$ (81%)
5.28$ (74%)
9.0$ (70%)
2.21$ (83%)
5.0$ (75%)
7.49$ (25%)
7.5$ (50%)
2.0$ (90%)
17.99$ (40%)
7.5$ (81%)
5.0$ (75%)
8.91$ (70%)
2.93$ (77%)
2.0$ (90%)
7.2$ (64%)
7.4$ (63%)
4.35$ (56%)
16.2$ (73%)
5.0$ (80%)
0.5$ (90%)
8.0$ (80%)
13.99$ (30%)
11.74$ (22%)
5.63$ (62%)
4.25$ (83%)
20.0$ (50%)
2.0$ (90%)
0.94$ (81%)
5.0$ (75%)

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