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Name

 Sipho 

 

Developer

 All Parts Connected 

 

Publisher

 All Parts Connected 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2018-11-13 

 

Steam

 € £ $ / % 

 

News

 98 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/809310 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Sipho Linux [211.44 M] 




LINUX STREAMERS (0)




Sipho Version 0.7.9: Nutrition's Back!

This update might not seem like a big one from the first glance - not so many content additions, mostly tweaks and bugfixes. But there is one major tweak that will change how Sipho is played - Snacks now restore Nutrition if you have fallen below your recorded maximum!

That's right - if you lose half of your colony, you can still get it back by consuming much more abundant Snacks. This helps to keep achieved progress and avoids soft-locks where one is unable to re-grow parts without killing whole Siphos. This change has been suggested in many forms by you, players, and we had to figure out how to make it work intuitively. Nutrition Orb now displays missing nutrition as a red bar above your current nutrition, as well as indicates how much nutrition you lose or gain by doing actions:

Notice how picking up additional Snacks don't provide nutrition beyond the red zone. We hope that these changes will remedy some of unfortunate moments due to volatile nature of Zooids.

Cra'Than Sizzler zooid has received a facelift - it has received a better visual effect to show what has been affected by the shock. Affected zooids are no longer random - now closest zooids and their neighbors are shocked.

Additionally, Sizzler stun duration is now affected by Ranged Power stat, which increases stun duration by 1 second for each stat point.

Changelog in detail:
Version 0.7.9f2

  • Show nutrition delta on Nutrition orb
  • Add utility to find neighboring zooids up to zooid count
  • Sizzler is now affected by Penetration - how many zooids it affects and Ranged Power - stun duration
  • Add Development-only Penetration powerup
  • Shell now protects from Sizzler stun on application rather than in update step. This allows adding additional stuns on the same frame
  • Add tooltip explaining lost wealth to Nutrition orb
  • Search for tooltip instances in parent game objects too. Tweak some UI objects to not provide unrelated tooltips
  • Return ungrowth nutrition immediately when ungrowing zooids
  • Fix plant leaves looking weird when rotten
  • Food should not block growing new zooids
  • Reset player's MaxWealth when growing from layout or toggling unlimited nutrition in Aquarium


Version 0.7.9f1
  • Add cooldown and energy cost to skill description shown in zooid tooltip
  • Increase base energy regeneration to 25 (up from 20)
  • Chitin shell is removed when it protects from Sizzler attack
  • Apply poison to nearby targets on initial poison spawn. Makes using Mines up close easier
  • Do not twin-stick turn Sipho while game is in Growth mode transition
  • Prewarm poison pill so it instantly appears as intended
  • Sipho Death events now carry information about killer. Prevent other Siphos picking up consumables which they don't own for 1 second
  • Make damage powerup triangles two-sided so they don't disappear when consumable is flipped
  • Cra'Than hole spawn progress decreases instead of being reset when something covers it
  • Increase Event System Drag Threshold to 15 (from 5)
  • Rearrange development menu spawn items
  • Interactive area is deactivated if main sipho dies
  • Death cancels whirlpool diving
  • Better debug for Graphics Connector and Swarm Minion to catch reported exceptions
  • Break down Head Selection intialization code for debugging
  • Fix null key paths after starting new game
  • Fix Vagorians not being spawned
  • Nutrition orb shows mising wealth
  • Update UI default shader
  • Pushers won't try pushing Decorations
  • Update engine to 2020.3.2f1
  • ignore Debug folder
  • Bring back Nerverfiber heal to 2. Do not restore nutrition through heals



[ 2021-04-11 17:58:20 CET ] [ Original post ]