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This update marks a new step towards Layout management as we have envisioned.
Layout Browser now displays previews of layouts which makes layout management much more pleasant and allows to see what is going to be grown without exiting the window.
It works by Layout Window requesting for previews of displayed layouts and the Layout Preview Generator either provides existing layouts or queues a request to render a preview for layout. Then Siphos are spawned in the background to have their layout image taken. Selected layouts take priority and no longer displayed layouts without previews have their requests automatically retracted. Large siphos grow over several frames to not resource hog the game, so some may take several frames to render a preview. If you have a very low memory machine you can reduce the number of cached layouts in options menu.
Descriptions can now be added to saved layouts in Layout Browser, allowing to describe lore or intended strategy of the layout. Descriptions are included in exported layout data.
We now also track kills of the layout in Campaign mode. It should be an interesting trivia to look after at some time - who is your greatest nemesis?
In the future, we hope to speed up Layout preview generation process by saving generated previews as files on disk, so they don't have to be regenerated every time the game is opened. This would also allow us to embed layouts in images and allow sharing images instead of just layout text.
We have made some notable mechanical changes:
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