This update brings small bugfixes and some hidden code refactors to make Sipho a bit more extensible for future Zooids. There is a one notable fix to how dive-awarded Mutations were applied. They were given to the player when they should have been applied to enemies. Newly spawned enemies would get their Mutations correctly, but since the player never dies, player accumulated them by surviving. Saving and re-loading would apply correct player Mutations. This was noticeable by player being weaker after save reload. The outcome of this fix makes New Game plus a bit harder. The upside of that is that we can add more powerful Grade IV Mutations that will help the player a bit more in the future. Big thanks to our player who reported it. And a reminder - our Mutation Design Contest is still on-going and gives you a chance to win Sipho keys for you or your friends!
Version 0.9.1f1
- Always update Sipho stats in Growth mode so energy regeneration and other values do not get stale
- Attempt to fix spooky growth point null ref bug
- Grabber remembers what damageables it has pierced
- Pierce objects one-frame early with Grabber so the tip doesn't stop when piercing
- Sync Muck cloud particle lifetime with its effect better
- Award all unlocked achievements that are saved in files on launch
- Fix Mutation Manager applying mutations to player when they should be applied to correct Faction when adding new mutations
- Workaround not getting Steamworks callback for enabling us to report Achievements
- Pusher supports negative force
- Polyp uses Fixed Joint
- Polyp correctly attaches to surfaces and aligns to their normal
- Polyp applies strong energy buff when attached to a surface
- Track enemies in defined areas instead of globally in Buginis boss fight 3 - prevents soft-locks if there are enemies in unreachable areas
- Add 3 second spawn delay to Reward consumables so they aren't accidentally picked up so easily after spawn
- Highlight Mutation zooids on UI select
- Update ignored zooid collisions when repositioning zooids correctly
- Use strict initialization path for ZooidComponents
- Fix Aquarium Spawners not saving spawned things due to inconsistent ID
- Fix Polyp connection angles
- Leeches hold things better
[ 2022-10-26 17:41:42 CET ] [ Original post ]
- Sipho Linux [211.44 M]
Sipho is a game that combines eerie real life underwater creatures, insects, body parts with building, combat and exploration. Create your own creature by combining various parts, called zooids. Each zooid specializes in some sort of function– some zooids eat food, others are responsible for movement, attacking other creatures or providing structural support. Most zooids have active and passive abilities. All of the zooids combine into a single creature, Sipho, whose main goal is to climb to the top of the food chain, by using cunning weaponry and various skills.
Collect nutritious food, grow your own creature to become the best of them all. Beware though, there are powerful enemies out there to stop you.
Features
- Creature customization
Create your own ultimate monstrosity by combining different body parts, each with unique function. The further you progress, the more options you unlock, the more powerful you get. - Choose your own playstyle
Unlock 4 different species throughout the game and discover the one that fits your playstyle. Mix and match parts from different species to create the ultimate monstrosity. - Infinite worlds
Dive deep into various undiscovered places without the need to look back or backtrack. - Battle cunning bosses
Show your superiority by defeating the best of their breed bosses to unlock parts to aid in your conquest. - Environments
Your journey will take you from the underwater depths to lush environments to undiscovered and strange lands.. - Replayability
Sipho features infinite procedurally generated worlds teeming with life and challenges. Each playthrough will also provide you with different zooids that will further enhance your creature, allowing to try out various playstyles throughout the game.
- OS: Ubuntu 12.04+
- Processor: Intel Core i3 2100 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 460 or equivalent
- Storage: 512 MB available space
- OS: Ubuntu 12.04+
- Processor: Intel Core i5 2500k or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750ti or equivalent
- Storage: 512 MB available space
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