The 2D sci-fi indie platformer Orphan has now added support for Mac OSX and Ubuntu.
Orphan features a young boy who finds he is the sole remaining survivor of an alien apocalypse. The silhouette-styled graphics draw comparisons to Limbo, but Orphan is a metroidvania featuring plenty of weapon-play and giant boss battles.
Orphan was developed by the one-man studio Windy Hill in Tennessee and published by 2Dimensions, developers of animation software including Nima and Flare.
For more information, visit www.windyhillstudio.com
Mac users will need OSX 10.9 or higher.
Ubuntu users will need 18.04 or higher.
Huge update. Converted the game from GMS1 to GMS2. Lots of changes/fixes. Please let me know if I've missed any previously reported bug. I skimmed the forums and I feel this takes care of everything I'm aware of. As well, I believe the random crashes do not exist in this version. If I missed something, report it here and I can now patch things very quickly that this GMS2 conversion is done.
Changes
Game engine updated to GM Studio 2. This gave a performance increase and solved some issues, but caused alot of underlying code to be reworked. Please report any bugs!
Removed settings for Vertex Buffer Method and Windows Alternate Vertical Sync Method
Simplified settings for Framerate (Auto/30/60) Anti-Aliasing (On/Off), Shadowcasting and Crepuscular Rays (Off/Low/High)
Added setting for Sleep Margin in Graphics Options. This should be left alone in most cases.
Bug Fixes
Fixed bug that could cause you to have unlimited throwable items
Can no longer attack when prone
Completely rewrote functions for the Tent and Canteen. Both should work more predictably now.
Fixed bug that could cause incorrect graphics to be drawn on hotkey screen.
Fixed bug that could cause health to increase over the maximum.
Fixed bug allowing multiple cutscene skips on final battle
Fixed bug allowing player to take damage when using the Defender to reflect a laser and turning around.
Many small graphical/audio or gameplay changes too numerous to include. [ 2019-01-03 15:28:13 CET ][ Original post ]
Game now remembers last equipped weapon when equipping from menu or hotkey
Hotkeys now correctly checks item quantity before allowing it to be equipped
Added 15 seconds to final escape timer
Fixed a few random graphics/audio bugs
Fixed bug that could prevent Fluid Dynamics working on some machines
Fixed bug that could cause crash when saving when you first see Destroyer
Fixed bug allowing you to jump on top of elevator when moving
Fixed bug causing you to equip wrong item after cutscenes
Cleaned up file structure, removed some unused graphics and audio and reduced game in file size and memory usage.
[ 2018-11-19 15:58:11 CET ][ Original post ]
Can now assign items/weapons to hotkeys. Hold select to open hotkey menu. Hold a gamepad button to assign the currently equipped item to it. Tap a button to instantly equip the item.
Laser sights are now slightly brighter and the color is adjustable in Gameplay Options
Fixed pod not opening correctly at start. Sorry this one has persisted so long.
Fixed player getting stuck at southeast entrance to caverns and under west end of bridge
Fixed cutscene skip menu not disappearing at end of cutscene if no option selected
Fixed player becoming stuck in river
Fixed error in Inventory menu reading "Equip" when it should be "Unequip" [ 2018-11-05 05:32:32 CET ][ Original post ]
Fixed bug that could corrupt save data and cause objects to dissappear from game and other problems. If your data has already been corrupted, email me your save file located at users/yourname/appdata/local/orphan to brandongoins@windyhillstudio.com and describe the problem and I can correct it.
Faster animations for crouching, going prone and climbing.
[ 2018-11-03 22:00:50 CET ][ Original post ]
The text "mishap" in 1.0.0.3 was repaired. Guys, I deeply apologize for this one. Really sucks that after getting all your great feedback and bug reports and getting all that stuff fixed up that I would botch it up like I did. But it's fixed and I'm also hard-coding a fix that will prevent me from doing this in the future when importing all the localization text. So, valuable lesson on my end.
Thanks for your patience!
Changed keyboard key character refrences to lowercase to make so I's don't look like |'s
Fixed error in French translation and completed Turkish text. Huge thanks to Yngwie J. Malmsteen
Explore achievement no longer awards prematurely.
Enemies well outside of view no longer take damage
Added "backpack full" notification when catching more fish than you carry. However, the catch still counts towards the statistics and achievement.
Fixed Ancient Ship Computer generating multiple instances of a weapon.
GPS now equips correctly from Inventory Menu
Cover mechanic should now be more predicatable and liberal
Adjusted mechanics of Destroyer boss battle. A little easier and electric charges more predictable and easier to jump over. Also made slight performance improvements. [ 2018-11-01 10:16:01 CET ][ Original post ]
Fixed bug that could some confusion in the Caverns as the secret doorway that was revealed earlier will hide itself later in the game. This has been hot-fixed and the underlying cause is being addressed in a following patch. Apologies if anyone wasted time trying to figure this out. You aren't crazy, it was there before! [ 2018-11-01 00:02:49 CET ][ Original post ]
Updated localization text and added missing strings for additional localization.
Known Issues
Some flickering in Caverns backgrounds. Will be fixed in next patch. [ 2018-10-22 01:59:31 CET ][ Original post ]
Fixed crash when trying to re-enter caverns. Again. This time for real.
Completed more of Mothership area. Not 100% but close.
Updated localization text. Great work guys!
Cleaned up lots of irrelevant code for things that didn't make the game. Doesn't really affect game much but I feel better.
Known issues:
Tent setup position can get wonky in Caverns. Will address.
GPS and geocaching are incomplete and not working properly.
Very rare and random freezes can occur. Please report with as much detail as possible as to where you were, what you were doing, what was equipped, etc. [ 2018-10-21 03:47:18 CET ][ Original post ]
New option to turn gamepad support on/off to solve issues with special devices.
Logitech G13 is no longer detected as a gamepad. Please let me know if you have special devices like this that aren't working correctly.
Fixed text bugs causing some words to appear in the wrong place
Updated localization text. French, Castillian, German, Dutch and Russian are now complete! (Well, except I had to add new option Gamepad Support so now that's not translated!)
Known issues:
Tent setup position can get wonky in Caverns. Will address.
GPS and geocaching are incomplete and not working properly.
Very rare and random freezes can occur. Please report with as much detail as possible as to where you were, what you were doing, what was equipped, etc. [ 2018-10-19 19:02:13 CET ][ Original post ]
Fixed bug causing player to become stuck when entering rm_caverns_6m
Hints and other messages at the bottom of screen are now displayed for 10 seconds
Updated localization text. Thanks to everyone helping on this!
Known issues:
Tent setup position can get wonky in Caverns. Will address.
GPS and geocaching are incomplete and not working properly.
Very rare and random freezes can occur. Please report with as much detail as possible as to where you were, what you were doing, what was equipped, etc [ 2018-10-18 05:35:03 CET ][ Original post ]
Fixed potential crash when spamming Interact button on pickups
Fixed bug causing crash when trying to re-enter Caverns.
Adjusted text formatting in menus to better accommodate all languages.
Updated localization text. Thanks for the help, guys!
Known issues:
Tent setup position can get wonky in Caverns. Will address.
GPS and geocaching are incomplete and not working properly.
Very rare and random freezes can occur. Please report with as much detail as possible as to where you were, what you were doing, what was equipped, etc. [ 2018-10-16 19:00:50 CET ][ Original post ]
A 2D sci-fi platformer about a young boy who may be the last survivor of an alien invasion. Under the cover of night, he ventures out in search of other life and to seek revenge against the machines that have taken over the Earth.
MINIMAL SETUP
OS: Ubuntu 18.04
Processor: 2.5 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: AMD 7760 or Equivalent
Storage: 1 GB available spaceAdditional Notes: 1920x1080 Display. Gamepad is strongly recommended. Orphan requires quick movements and precise aiming. Mouse aiming is supported.
RECOMMENDED SETUP
OS: Ubuntu 18.04
Processor: 3.0 GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Nvidia GTX680 or Equivalent
Storage: 1 GB available spaceAdditional Notes: 1920x1080 Display. Gamepad is strongly recommended. Orphan requires quick movements and precise aiming. Mouse aiming is supported.