The bugs are gradually being pushed to extinction, performance is recovering rapidly and both the simulation balance and polish are thriving in their new home! I released the .9 hotfix yesterday with a number of polish and stability improvements and the .10 hotfix just now with more of the same, plus some unexpectedly substantial performance gains. Full changelist for both hotfixes: * Fertile underwater biomes now form in deeper water, further from the shore. * Underwater biomes can now be grazed to non-existence the same as land biomes, and will gradually regrow over time. * Rewrote the temperature/fertility influence shaders. Trees should no longer affect temperature, and heating/cooling devices should no longer affect fertility. * Grass grows back faster now. * Can now use numpad for camera control * Optimized stat change performance * Optimized emotion change performance * Fixed hotkeys not responding consistently * Fixed Tilde (~) not pausing the game when pressed * Fixed a survival strategy where creatures could gain energy by suffocating themselves (no, really. The little bastards will exploit anything) * Fixed bug where some creatures were Unselectable * Fixed bug where creatures could breed multiple times on a single frame, or while paused, without paying the energy cost. (This occasionally resulted in one creature giving birth to a cap-breaking horde when you paused the game) * Fixed common clade-diagram related crash during speciation. * Fixed a possible crash when creating a world. * Fixed crash when creating too many rovers (You'd be surprised how many bug reports can be summarized with: "the game didn't stop me when I deliberately tried to break it"). * Fixed a second, less-common crash related to rovers. * World Seed displaying correctly after loading a save game Known issue: accidentally disabled mouse-edge scrolling. Apologies to anyone who was using it! I'll take the opportunity to implement an option to turn it on/off, since I know it was causing grief to windowed-mode users. Full disclosure: I accidentally uploaded a broken version of 0.11.0.10 just prior to release for a few minutes. I backed it out immediately, but if you got it you would have noticed creatures acting extremely strangely, breeding rapidly to cap and making a beeline for one corner of the map. If you ended up with this version, just restart Steam to get it to download the fixed copy.
[ 2018-10-04 11:28:22 CET ] [ Original post ]
- Species: Artificial Life, Real Evolution Linux Depot [1.44 G]
Variation
- Every creature is uniquely defined by its genes.
Mutation
- Child creatures are slightly randomly modified versions of their parent(s).
Natural Selection
- The environment affects every creature in their struggle to survive.
Observe or Guide
Whether you just want to observe, watch and study as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, the choice is up to you! Take a hands-on approach by using the nursery, an isolated area where you can tinker with the gene pool to your heart’s content. Use rovers to decide which creatures get to eat today and which ones starve! Create global catastrophes like an ice-age or a world-spanning flood to weed out the most vulnerable species. Or simply sit back and watch the life-and-death saga unfold!Tell Your Story
However you treat your evolutionary sandbox, we give you the tools to tell it’s story! View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.- OS: Ubuntu 12.04 or higherMemory: 600 MB RAMStorage: 500 MB available space
- Memory: 600 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0
- Storage: 512 MB available space
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