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Species: Artificial Life, Real Evolution
Quasar Developer
Quasar Publisher
2018-09-28 Release
Game News Posts: 82
🎹🖱️Keyboard + Mouse
Mostly Positive (923 reviews)
Public Linux Depots:
  • Species: Artificial Life, Real Evolution Linux Depot [1.44 G]
On Stability (and Multithreading)

I've been paying attention to the Steam reviews and the exception reports flowing into my inbox, and have been compiling a list of crashes and related stability issues to address. I haven't been able to get to them yet because I'm a leettle bit desperate to get multithreading out of the way, but upon my oath: as soon as 0.12.0 is released, there will be a reckoning. Ever seen The Purge? I haven't, but it's like that, except with a lot more bugfixing and slightly less murder. Part of said reckoning will be a change to more robust coding practices. Currently, when the game encounters a bug it fails immediately. Great for me as a coder trying to identify problems: terrible for you as someone trying to play a game. Instead of doing that awful thing, I will adjust the code to absorb the error, log it to the bug report and kill off the creature responsible out of spite before attempting to continue. This will give us the best of both worlds, at the cost of creatures dying instead of losing their anchor to the third dimension and ascending into the space between worlds, or whatever actually happens to you when your position become NaN ("Not A Number"). Thinking about it now, killing them when that happens is probably a mercy. As far as Multithreading 0.12.0 goes...it's aliiiive! (by specific definitions of the word "alive") The Species development build now has a "Multithreaded mode" and it doesn't crash when you switch to it! All my evil schemes are coming to fruition. Except the one with the dinosaur soldiers. I'm thinking it's probably best to cut my losses on that one at this point. Multithreaded mode currently utilizes quite a bit more of the CPU than before (up to ~40% from ~15% on my laptop, which has a quad core processor) and provides a very noticeable performance boost at high creature counts. There's still a combination of refactoring, optimizing and bugfixing to do (if I can get that percentage up to 80% or more I'll be very happy), and I've somehow managed to turn delicious meat into an inedible object (whoops), but we're definitely getting there. For science! Quasar


[ 2019-01-29 02:46:40 CET ] [ Original post ]

Species: Artificial Life Real Evolution is an evolution simulator that allows you to create, destroy, observe and tinker with life on it's never ending, harsh march of refinement! Simulated from the very first principles of evolutionary science:

Variation

  • Every creature is uniquely defined by its genes.

Mutation

  • Child creatures are slightly randomly modified versions of their parent(s).

Natural Selection

  • The environment affects every creature in their struggle to survive.

Observe or Guide

Whether you just want to observe, watch and study as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, the choice is up to you! Take a hands-on approach by using the nursery, an isolated area where you can tinker with the gene pool to your heart’s content. Use rovers to decide which creatures get to eat today and which ones starve! Create global catastrophes like an ice-age or a world-spanning flood to weed out the most vulnerable species. Or simply sit back and watch the life-and-death saga unfold!

Tell Your Story

However you treat your evolutionary sandbox, we give you the tools to tell it’s story! View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.


MINIMAL SETUP
  • OS: Ubuntu 12.04 or higherMemory: 600 MB RAMStorage: 500 MB available space
  • Memory: 600 MB RAMStorage: 500 MB available space
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
  • Processor: Dual CoreMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 512 MB available space

GAMEBILLET

[ 6078 ]

6.61$ (17%)
5.27$ (12%)
4.18$ (16%)
52.19$ (13%)
42.45$ (15%)
48.98$ (18%)
26.34$ (12%)
4.19$ (16%)
41.49$ (17%)
9.98$ (67%)
4.95$ (17%)
7.44$ (17%)
16.79$ (16%)
16.59$ (17%)
8.39$ (16%)
12.42$ (17%)
20.72$ (17%)
4.95$ (17%)
8.29$ (17%)
4.44$ (78%)
5.03$ (16%)
4.19$ (16%)
5.03$ (16%)
17.19$ (14%)
41.47$ (17%)
43.94$ (12%)
40.99$ (18%)
20.72$ (17%)
52.19$ (13%)
12.42$ (17%)
GAMERSGATE

[ 1321 ]

2.55$ (87%)
1.02$ (74%)
0.45$ (85%)
1.28$ (87%)
1.02$ (91%)
0.85$ (91%)
1.58$ (77%)
0.51$ (91%)
3.19$ (87%)
0.51$ (91%)
30.0$ (50%)
0.89$ (87%)
12.74$ (58%)
3.19$ (81%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
8.5$ (66%)
0.85$ (91%)
1.28$ (87%)
3.75$ (81%)
6.6$ (74%)
3.48$ (83%)
0.43$ (91%)
0.58$ (92%)
0.58$ (92%)
1.58$ (77%)
3.0$ (85%)
0.43$ (91%)
2.38$ (66%)
MacGamestore

[ 4049 ]

0.99$ (90%)
7.48$ (75%)
1.19$ (92%)
0.89$ (87%)
2.49$ (88%)
1.99$ (89%)
1.09$ (82%)
17.49$ (20%)
3.99$ (80%)
1.49$ (85%)
7.49$ (85%)
3.99$ (90%)
3.99$ (90%)
25.49$ (15%)
1.09$ (84%)
1.49$ (85%)
1.71$ (91%)
1.19$ (76%)
6.24$ (75%)
17.49$ (12%)
0.99$ (90%)
1.19$ (76%)
1.19$ (92%)
1.10$ (93%)
10.39$ (77%)
1.19$ (85%)
0.99$ (90%)
18.99$ (24%)
21.99$ (27%)
8.99$ (10%)

FANATICAL BUNDLES

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356362 days, 20 hours, 21 minutes


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HUMBLE BUNDLES

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8 days, 21 hours, 21 minutes


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16 days, 21 hours, 21 minutes

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