Changelog: * Fixed bug causing program instability leading to an eventual crash after the "Revive" tool was used * Fixed bug causing sleep to flicker between frames and stamina to regenerate at half speed as a result * Made Nurse Bots reset NumberOfChildrenBirthed so that artificial selection won't stagnate when specific parents are kept alive. * Made Nursery average creature 'reset' when the Nursery UI is opened (to reduce the number of incidents in which it becomes a non-euclidian abomination that causes terrible gibbering madness in all that witness it) * Made the borders of cliffs a bit sharper (visual adjustment only) * Lowered cost of empathy when deciding what to eat * Raised cost of travel distance when deciding what to eat * Added several 'early warning' exceptions to help catch errors before they reach the steam version * Multiple small background adjustments to make the game more stable overall. I'm hoping it will make the game stable enough to push to the main release branch. (hahahaha it's cute that I still have hope)
[ 2019-03-23 23:26:16 CET ] [ Original post ]
- Species: Artificial Life, Real Evolution Linux Depot [1.44 G]
Variation
- Every creature is uniquely defined by its genes.
Mutation
- Child creatures are slightly randomly modified versions of their parent(s).
Natural Selection
- The environment affects every creature in their struggle to survive.
Observe or Guide
Whether you just want to observe, watch and study as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, the choice is up to you! Take a hands-on approach by using the nursery, an isolated area where you can tinker with the gene pool to your heart’s content. Use rovers to decide which creatures get to eat today and which ones starve! Create global catastrophes like an ice-age or a world-spanning flood to weed out the most vulnerable species. Or simply sit back and watch the life-and-death saga unfold!Tell Your Story
However you treat your evolutionary sandbox, we give you the tools to tell it’s story! View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.- OS: Ubuntu 12.04 or higherMemory: 600 MB RAMStorage: 500 MB available space
- Memory: 600 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0
- Storage: 512 MB available space
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