You can opt in to the experimental branch by right clicking on "Species", selecting "Properties" and going to the "Betas" tab. WARNING: for our Mac & Linux users, please note: the erosion algorithm performance fix includes a graphics format that I haven't had a chance to test on non-Windows PC's. Please let me know if you see any issues and I'll roll it back asap! Changelog * Added Seasonal Bloom Lighting (I've tried to keep it subtle and non-obstrusive, but if you don't like it you can turn it off in Options) * Significantly improved performance of erosion algorithm * Fixed Fertility changes (grazing pixels, tree stabilisation, climate devices) affecting temperature * Fixed Blank Slate "Respiration" setting range going from 0 to 1 (Amphibious to Terrestrial) instead of -1 to 1 (Aquatic to Terrestrial) * Fixed Tail Thickness Gene not changing the appearance of the tail. * Fixed limb length not contributing to limb damage. * Reduced harshness of default seasonal temperature/fertility changes * Multiplied ground friction by gravity * Fixed seasonal settings not being saved and resetting to default when loading a game * Fixed new world options not being saved and resetting to default when loading a game (gravity, oxygen, stamina bar modifiers)
[ 2020-03-21 23:13:07 CET ] [ Original post ]
- Species: Artificial Life, Real Evolution Linux Depot [1.44 G]
Variation
- Every creature is uniquely defined by its genes.
Mutation
- Child creatures are slightly randomly modified versions of their parent(s).
Natural Selection
- The environment affects every creature in their struggle to survive.
Observe or Guide
Whether you just want to observe, watch and study as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, the choice is up to you! Take a hands-on approach by using the nursery, an isolated area where you can tinker with the gene pool to your heart’s content. Use rovers to decide which creatures get to eat today and which ones starve! Create global catastrophes like an ice-age or a world-spanning flood to weed out the most vulnerable species. Or simply sit back and watch the life-and-death saga unfold!Tell Your Story
However you treat your evolutionary sandbox, we give you the tools to tell it’s story! View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.- OS: Ubuntu 12.04 or higherMemory: 600 MB RAMStorage: 500 MB available space
- Memory: 600 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0
- Storage: 512 MB available space
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