You can opt in to the experimental branch by right clicking on "Species", selecting "Properties" and going to the "Betas" tab. Changelog: * Fixed game incorrectly displaying creatures as siblings/children in the Family Tree after they are die and are re-born to different parents - This happened because, as a performance optimization, the game re-uses the Creature object instead of destroying it. This can occasionally cause... strangeness. * Fixed crash that could occur when siblings in the Immediate Family Tree didn't match siblings in the game * Fixed crash in Quickstart, when selecting a creature type from the drop down menu * Fixed crash that could occur if a creature swam/was moved out of map bounds. * Fixed possible crash when exporting creatures if the exported creature file list is full
[ 2020-06-25 07:29:46 CET ] [ Original post ]
- Species: Artificial Life, Real Evolution Linux Depot [1.44 G]
Variation
- Every creature is uniquely defined by its genes.
Mutation
- Child creatures are slightly randomly modified versions of their parent(s).
Natural Selection
- The environment affects every creature in their struggle to survive.
Observe or Guide
Whether you just want to observe, watch and study as the tree of life constructs itself from a single species, or you want to be an active influence on the development of the species in the game, the choice is up to you! Take a hands-on approach by using the nursery, an isolated area where you can tinker with the gene pool to your heart’s content. Use rovers to decide which creatures get to eat today and which ones starve! Create global catastrophes like an ice-age or a world-spanning flood to weed out the most vulnerable species. Or simply sit back and watch the life-and-death saga unfold!Tell Your Story
However you treat your evolutionary sandbox, we give you the tools to tell it’s story! View every single evolutionary step in detail using the clade diagram, see where each species are living using the satellite map, get a better picture of how varied your gene pool actually is with the web of life, and view every possible detail on each creature using the creature inspection tools.- OS: Ubuntu 12.04 or higherMemory: 600 MB RAMStorage: 500 MB available space
- Memory: 600 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Linux Kernel 4.0. Mesa 12. X11 7 (or above)
- Processor: Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0
- Storage: 512 MB available space
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