Find the hidden levels, collect all the coins, or play with friends in Sycamore, a 3D platformer under development based around quick, fast-paced movement where you will race to the end of a level and compete in leaderboard times with players from around the world.
AVAILABLE ON STEAM NOW!
Features
- Responsive platforming controls - Multiple level biomes - Multiplayer - Hidden levels - CS-Style Surfing - 3rd and 1st person mode - Coin collector mode - Player customisation - Difficulty scaling - Record leaderboards - Full controller support & accessibility options
Come join the Discord
Gem Collection Battle has won the public vote and the first gamemode will be played around a PvP battle to gain the most gems. This is the first Multiplayer public beta test and is not representative of the final game, please be aware there are many bugs and issues, and gameplay will not work exactly as intended.
There are no current objectives as of yet, this is a general test to find more bugs or issues that may come up. You are able to Grow your Marble based on how many Gems you collect, and other players are able to push you off with powerups on the new Multiplayer Map! Thank you and I can't wait to see you all in game!
Current Features
- 4 Player multiplayer
- Host your own server, or join someone else's to play
- Gem Collecting and Marble Growth
- All powerups useable except Gravity
- Chat to other players(Enter)
Known issues
- No player name tags
- Only the server host has a name in chat
- No pause menu, you must use "/q" chat command or ALT+F4 to quit
- General sync issues
- Marble speed will vary when picking up gems
- Server list always shows servers as "Creating" and "9,999 ping"
- All other players have the same skin
- Currently Windows systems only(trying to get Linux build asap)
Planned Updates
- Unlock 4 player limit
- 5-10 minute rounds to determine the winning player
- Ways to steal Gems from the bigger player Marbles
- More powerups
- Map rotation
Join Discord for Updates & Report Bugs!
https://discord.gg/marbleskies
A basic multiplayer BETA update will soon be out for stress and cross-platform testing, and we need your help to decide its future. We have toyed with a couple of different ideas, but it's come down to choosing between either traditional(Marble Blast style) gem collecting or a Tag/Zombie Infection game mode.
Gem Collection Battle
- Collect Gems to earn points
- 3 Gem colours, each give different amount of points
- Gems randomly spawn every 20 - 30 seconds
- Each time you collect a gem, your marble grows in size, and slows in speed slightly
- Whoever has the most points in 5-10 minutes wins the round
Zombie Infection/Tag
- 1 random player spawns as a Green Zombie Marble
- Zombie player is a Big Marble, and moves slightly slower than normal
- Each time the Zombie touches another player, they are infected
- The infection spreads until there is only 1 player left
- Last player alive wins
Please let us know in the comments below, or join us on Discord at https://discord.gg/marbleskies
msbeginner Multiplayer will finally becoming to Marble Skies! msbeginner
We have had a successful developer test of multiplayer sync and can't wait to see you all in the game together! Although still undecided, between a Racing mode or a Player vs Player mode, we still would love your suggestions on what you would like Multiplayer to be!
Post your suggestions or questions below, and join us on Discord at https://discord.gg/marbleskies msthumbup
Marble Skies now supports Linux!
Linux users can now download, and play a natively supported version of Marble Skies! Join us on Discord! https://discord.gg/marbleskies
The Final Redesigned Levels!
- Flexation - Dual Layers - The Tower II - High Swell - Ricochet - Resolution fixes for small and big monitors Thank you everyone for sticking with us through the past few months of updates. 60 Levels have been completely overhauled, and redesigned in total!
Replays have been re-worked, and will load specific Medal replays for the time that you currently need to beat!
Previously, any replay that was loaded would be the most up-to-date level record. This meant that new/casual players would only see a very hard to beat Replay of a level. Now; If you have a Bronze Medal, a Silver level replay will load, and if you have a Silver Medal, a Gold level replay will load and so on until you are good enough to challenge the World Record! We hope this update encourages some more of the casual players to try go for Silver/Gold medals, without being overwhelmed by record holders! Note: No update to download required as it was all changed server-side!
Levels 11 - 15!
Updates to Advanced levels!
- The Climb
- Newton's Gems
- Rolling Pins
- Bunny Hopping III
- Octagonal
Changes
- Next level button in level pause
- You can now unload the server replay directly from the Pause Menu
- Replay playback slightly improved
Part 4 will be delayed until the 29th of March as we try to update our engine, and fix some issues with replays among other things.
Levels 6 to 10 of the Advanced redesign have been released!
- Gravity Cube
- Sinous
- Pachinko
- Construction
- Wipeout
*Bumpy Angles(Adv level 2) changed.
Join us on Discord!
https://discord.gg/marbleskies
Advanced Part 1 is OUT NOW!!!
Change log
- Advanced levels 1-5 redesigned
- Bumper collision changes. Bumpers are now more consistent when being bumped.
- UI updates/Tutorial text changes
- Ghost marble skin changed
- Fixed Secret Level trigger requiring one bounce only
- Default save profile changes
This Friday(1st March) the first iteration of the new Advanced levels will be released!
Like the Intermediate updates, Advanced will roll out over a period of a few weeks, 5 levels at a time. Here's a sneak peak!
New Skin Store is now back online with 150 new skins. Please make sure to get the newest update on Steam.
Note
Because of the horrendous old code, and all of the mostly entirely new skins, everyone's equipped skin is set to 0 and all previously owned skins have been reset. Each user has been credited 500Gems * their level.
Golf Minigame is Finally Here!
As a little bonus for ther holiday period, you can now play our Golf Minigame by visiting the Main Menu > Extras > Play Golf Tab
Patch Notes & Hotfix Notes
New
- You can now change the golf course using 'Page Up' and 'Page Down' buttons
Patches
- Fixed camera zoom
- Fixed night sky darkness
- Fixed timer pause issue
- Fixed issue with persistent gems
- Fixed map bounds
Changes
- Power Slider is now affected by the sensitivity setting
- Releasing 'LMB' will now launch the marble as well as the old method (jump binds)
- You can now launch the marble sooner without having to wait for the marble to stop
- The 'Play Golf' button is now permanently enabled
- Removed the 'WOW' sfx for hole-in-one
- Changed colour of the power bar & flags from red to blue
Issues
- Fixed replay display on hole transition not working
- Page Up and Page Down only work if you hold down LMB
Join the Discord
Don't forget to join the Discord at https://discord.gg/marbleskies !
Marble Skies is 50% OFF in the Steam Winter Sale!
Get Marble Skies now in time for the next Holiday Update... GOLF! Over one year ago Marble Skies started as a simple golf game, now it's coming back in the next update!
One year of Stats!
Over 4,000 Users!
We just hit 4k users this weekend! We would also like to thank all the players, as we would not be here without you. Marble Skies has become more than we ever could have imagined, and we can't wait for the next year of updates to come.
View your friends times in game!
You now have the ability to see all your friends times in game by visiting the pause menu, as well as some fancy new stats information! Can you beat all your friends to get as many Gold Medals as you can?
Please note that you must have a public Steam Profile in order for your friends to show.
The fourth and final part of the Intermediate redesign is now out! Please restart your Steam client if you do not get the update straight away.
- Stunt Park - Momentum - The Tower - Depths Below - Long Jump
Misc changes
- Extras > Stats now shows a new UI with all information about your profile - Gem pickup radius increased slightly - Fixed an Easter Egg
Join the Discord!
https://discord.gg/marbleskies
The final part of the Intermediate Redesign will be out TODAY!
You can also check out the new Pause menu update in-game right now!
Each level has a Gold, Silver and Bronze times to beat which you can access in the level pause menu. This should provide more of a challenge for some of the more casual players who are not interested in trying to beat the World Record times. Good luck!
Intermediate 11-15 Redesign
The third part of the Intermediate redesign is now out! Please restart your Steam client if you do not get the update straight away. - Almost a Hedgehog - Tilted Towers - Dangerous Moves - Bunny Hopping 2 - Rebounds Misc - Tweaks to edge hits - All skins unlocked for everyone - Main Menu Challenges replaced with most recent game news
Intermediate Levels 11-15 TODAY!
The third part of the Intermediated redesign will be out in a few hours, after a slight delay as we have been working on a few things behind the scenes.
Intermediate 6-10 Redesign
The second part of the Intermediate redesign is now out! Please restart your Steam if you do not ge the update straight away. - The Wall - Ski Slopes - Curved Lines - High Altitude - Tight Walk
Powerups & Particles!
Powerups have been updated visually, as well as Gems, and come with new particle effects!
Misc
- Leaderboard updates for these levels - Replay information added when loading and viewing a replay - 7 new music tracks - Pickup size of powerups and gems has been increased to fit the new models - The fart sound effects are no longer a placeholder for the super marble - Added a new sound effect for the Alien powerup (formerly known as the umbrella) - Added a new sound effect for the Super Marble powerup - Added screen notification text to show whenever there's a server replay you can spectate (only shown after Load Replay) - Added 'escape' button to back out of a replay ('C' cycle still wroks) - Added visual effects for pickups and other events
Part 2 of the Intermediate redesign release tomorrow!
Levels 6-10 of the Intermediate redesign will be released tomorrow, as well as a redesign of the current powerups! All powerups will work the same way as they are now, but have been updated and fit a cohesive aesthetic. Here's a sneak peak!
We have pushed a hotfix that fixes some replay exploits which made it possible to skip to the start of a level in order to finish it quicker on certain levels.
Please make sure to download the update, as it disallows previous versions from being able to upload times/replays.
Thanks for your patience.
New + Updated Levels!
Intermediate - Snakes and Ladders - Scaffold - Rough Terrain - Tunnel Loops - Ocean Waves Community - Croissant by AutoCats - Compass by D@V
Replay system!
- Every level will have a single online, and viewable to all replay of the most recent best time. - Personal best replays are stored locally on your PC. - You can share your local replays directly to other users by uploading them to our Discord! - View your own locally saved replay, or view and online replay by clicking "Load Replay" in a level pause menu - Best level times will be automatically uploaded to the server for others to view - Turn on/off what replay you want to see in-game in your Game Options
Miscellaneous Changes
- Added a rainbow trail whenever you're using a spring - Fixed a wrong level load issue - Fixed camera angle getting stuck after using the gravity powerup - Tweaked the new jump system for better responsiveness - Reduced the game's disk footprint (optimization) - Changed the position and name of the Quit button from the End Level Menu to match the Pause Menu - Replaced the Global Leaderboard button from the Pause Menu with the Load Replay button
Join the Discord!
Become a part of the Marble Skies Community! Share your strategies, and learn how to get the best level times! https://discord.gg/marbleskies
Intermediate Part 1
5 of the new Intermediate levels will be released, as well as a new Replay feature which enables you to watch back your own level plays, or watch some of the ridiculous World Record times! Here's a sneak peak at some of the levels
Why are we only releasing 5? The last redesign came with all 20 Beginner levels, so what gives? We have decided to release 5 new Intermediate levels, over 4 weeks, with 5 levels per-week as to not overwhelm some of the more casual players. Share your replays! As well as Online replays, every level you play will generate a save file of your own replay. Get ready to share your strategies and join the Discord! https://discord.gg/marbleskies
Beginner Redesign
Levels 1 - 20 of the Beginner stage have been completely redesigned!
- Leaderboards for these levels have been altered
- Auto Jump by holding your jump button
- 213 Skins
- Misc fixes
Intermediate will be coming up in the next update!
Levels 1 - 20 of the Beginner stage have been completely redesigned! - Leaderboards for these levels have been altered - Auto Jump by holding your jump button - 213 Skins - Misc fixes Intermediate will be coming up in the next update!
This update is required to be able to upload times to the leaderboards
Multiple exploits have been patched that allowed exploitors to upload exploited times to the leaderboards & a few minor features. - Multiple key combination exploit fix - Loading multiple levels at once fix - New Marble Skins added Extras > Shop - New Avatar store added Extras > Loot Box
- Leaderboards now show your own avatar to everyone
COMMUNITY REQUESTS UPDATE! - PATCH NOTES v0.11 07/21/18
This community update has focused on making the playability of a majority of levels more enjoyable!
- CHECKPOINTS!
- Added a Checkpoint system available in some levels considered too hard for casual players. Activating a checkpoint will respawn you back at that checkpoint if you fall out of a level!
- New Community Level: Ramp Playground by Rosie
- Added a checkmark to the Level Select Menu on completed levels
- Added the option to change your timer's UI position (Options Menu->Gameplay tab)
- Added a new Gameplay tab under Options Menu
- All pickups will respawn twice as fast
- Tweaked Inventory/Shop skin preview to give an accurate representation on how it looks during gameplay
- Improved sky system for better performance and fixed some of the graphical artifacts
COMING SOON! - MULTIPLAYER & MORE
Multiplayer is finally in the works, the next update will feature the first multiplayer mode, Replay systems, and a whole redesign of the original 60 levels.
PATCH NOTES v0.10: 06/07/2018
New Bonus 2 Level House on the Hill
Miscellaneous fixes/changes - Removed gems on Beginner The 'Other' Side - Added small platform on Beginner The 'Other' Side - Added skin status to the Inventory/Shop Menu - Added Camera section to the Options Menu under Controls tab - Spring pickup will no longer get affected by falling momentum - Added 11 new skins - High value skin prices reduced - Added a trail that's visible only at speeds >= 200 - Forced achievement updates
Marble Skies is 50% off right now in the Steam Sale! Grab it while you can!
v0.10 RC-4 will also be released today!
- Unlocked FPS
- Performance increases
- 2 new maps
PATCH NOTES V0.10 RC-3: 17/06/18
RC-3 is here, and comes with it a lot of miscellaneous behind the scenes changes, as well as a few new unique features and updates! 3 NEW LEVELS - Bonus II: Cliffside - Bonus II: Gripped - Community: Fractured by AutoCats
Daily Challenges Access the Daily Challenges page from the Main Menu > Extras > Challenges! Each day you can do 4 Easy, 2 Medium, and 1 Hard Challenge to earn big boosts of Experience, and Gems! All challenges are per-player, and timed per-player, so what you have will be different to other players. Make sure you visit the Challenge page to collect your rewards once you have completed them, and good luck! We'll be looking to add more in-depth challenges soon once we are out of RC testing.
Speedrun Tracker Our Discord now has a automatic speedrun tracker. As soon as you finish playing through a full stage of Beginner, Intermediate, Advanced, or Bonus levels, you will be notified in #speedruns of your efforts. Please be aware that you must be at least level 50 in-game to qualify, and it is still a work in progress. Join our Discord to see Live World Records, game information, and the new speedrun tracker at https://discord.gg/marbleskies Misc - Rewrote major chunks of the core code to allow framerate independecy(Still testing) - Added windowed fullscreen mode to the Options Menu - Added leaderboard buttons to the Pause Menu - Replaced all leaderboards with the new web based ones - Added Daily Challenges button to the Extras Menu - Added keyboard remapping to the Options Menu under "Controls" tab - Keybinds wont save until you delete your Save File. Please go to C:\Users\YOURUSERNAME\AppData\Local\MarbleSkies and delete the "Saved" folder
PATCH NOTES V0.10 RC-2: 05/06/18
v0.10 Relese Candidate 2 is out and comes a a variety of small fixes, and level leaderboard updates. Leaderboards All level leaderboards are now up and running in the main menu! Make sure to click the little "graph" icon and you'll be taken to a level selection where you can view all users times, search for users, and view users profiles by clicking on their Steam name.
Fixes/Misc - Fixed Level Select Menu (+ offline fix) - Fixed Options Menu sliders - Fixed Bonus level 'Rookie' oob - Fixed +100 gems bug - Level Complete and Gems earned is now visible for a longer period - Added 11 more soundtracks to the playlist If you're having save/option issues please go to C:\Users\YOURUSERNAME\AppData\Local\MarbleSkies and delete the "Saved" folder.
PATCH NOTES V0.10 RC-1: 30/05/18
This is the first Release Candidate of version 0.10. What is updated is not final and may be changed at any point. Bugs are expected until everything is ironed out and tested, we apologise for any inconveniences in this time. 10 NEW LEVELS! Bonus: Fenced Off Bonus: Crystal Cave Bonus: Myriad Bonus: The Mountain Bonus 2: Islands Bonus 2: Green Hill Zone Community: Slalom Cube by Booster Community: Baguette by AutoCats Community: Obstacle Course by salahsaadkhalis Community: Duality by Booster
Overhaul of the graphical interface - Major changes to the UI, and HUD - Main Menu news and updates to the game - Options menu redesign, will feature key rebinds in the future - Option to change your in-game time of day/lighting settings - Skin shop now sells all skins - End of level and pause menu now feature a variety of information about WR stats and PB records - Level select/stage select redesign, scroll horizontally through levels, and hover over the level image for a quick look at your PB and WR times Soundtrack updates - 45 new tracks(2 hours and 38 minutes of chillwave/synthwave!) - Persistent play during level change Animated Skins - 10 new and rare skins are available in the shop. Gem Indicator! - You can now press Tab at any point to track the location of gems anywhere on the map! Misc changes - Pickup system has been tweaked to improve game performance - Added Server Status to Main Menu with the option to retry connection - Added quick Next Level button when you finish a level (Enter) - Tweaked the finish goal to fix trigger problems at high speeds - Marble shadow is now invisible while using Gravity Modifier - Changed camera control to allow player to look at higher angles - Fixed Leaderboards not displaying appropriate header text - Fixed a bug with the reflections on the marble caused by the new sky system - Fixed end level PB overwrite - Added cached times on Level Select Menu - Various internal tweaks and fixes - Improved death activation time (respawn will trigger a bit faster) - New grass surface will reduce your jump by 50% Known issues - Sliders on Options Menu are a bit off (use the number to the right of it for now) - Sometimes levels don't load on Level Select Menu - Trying to load a new level fails if clicked too fast after returning from a level (Select slowly) - Some Personal Best times (Inter, Adv, Bonus2 and Community) return empty string - Some options may reset due to the new variables added to the save file Join our Discord at https://discord.gg/marbleskies
PATCH NOTES v0.09 - 13/04/18
- 5 New levels! Bonus: Gravity Well Bonus: Boundaries Bonus: Rolling Heights Bonus: Rookie Bonus: Surf's Up
- 48 Additional Skins 48 Skins have been added to the lineup for a total of 106 possible skins you can buy in the Marble Store. For the next few days the Roster will feature all new skins for you to buy. Get saving! - Right Mouse Button secondary jump This is for users with a different keyboard layout to the standard QWERTY. In the next update will will look into key-rebinds, but for now users who were having issues controlling the ball and jumping can use the Arrow keys + the Mouse for full control. - Bug fixes - Forced windowed Now forcing new users into windowed mode to prevent fullscreen making it impossible to change settings depending on resolution - Slight changes to jump mechanics We have improved the allowance of jumps when jumping from an edge of a platform. Previously if your ball was slightly over the edge, you were unable to jump. The tolerance for this has been increase and should allow for more precise platforming. This will not affect physics or level times in any way.
Join us on Discord!
Click to join! - LIVE tracking of World Records! - News about upcoming maps and features! - Learn to create your own maps with the Game Designer! - A great place to chat with the developers directly!
PATCH NOTES v0.08 - 30/03/18
- Graphics update! We have made some major changes to the in-game skies, and plan to have customisable skies and/or a day night cycle setting in the next update. - 3 New Levels! Bonus: The Climb II
Bonus: Enclosed
Community: bumpy boyes by tomi speget
For any more information please visit our Official Discord server https://discord.gg/gms3CQ9
Marble Skies
Birdwall Games
Birdwall Games
2017-12-16
Indie Strategy Casual Adventure Simulation Racing Singleplayer EA
Game News Posts 34
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(230 reviews)
https://untitleddev.com
https://store.steampowered.com/app/742460 
Marble Skies Linux [2.58 G]
Marble Skies is a fast paced 3D-platformer where you control your marble through various levels and try to get the best time for each one. Complete all the levels in your own time, or challenge your friends to get on top of the leaderboards! Inspired by nostalgia, Marble Madness and Marble Blast, we intend to create much more features in the future over the traditional marble rolling/platforming style of game-play. After release, along with the game, and 60 levels of various difficulty, we plan to have weekly updates with new levels, and features.
Features -
- 20 Beginner Levels
Roll your marble through the basics of the game. Get to know how to control your marble, and the various powerups you may encounter. Great for new players! - 20 Intermediate Levels
After the first Beginner levels, you will start to master your marble rolling skills. Now you're aiming for the best times! - 20 Advanced levels
Nothing will be too difficult once you get to Advanced... And then it gets even harder! - 20+ Bonus levels
- 20+ Community levels
- Arcade style physics
Quick and responsive controls, using your keyboard and mouse, or even a controller mean that every input you make will be accurate! - Platforming obstacles and powerups
Each new level presents exciting obstacles, and powerups for your marble! Blast your way around with a Rocket, become a gaint with the Super Marble, float like Mary Poppins with an Umbrella, and more! - Great soundtrack
With 56 amazing different tracks by Stevia Sphere, you will be humming along with them in no time! Preview or buy the soundtrack here!
https://steviasphere.bandcamp.com/ - Leaderboards
Get to the top of the leaderboards, and show off to your friends! Can you get the fastest time? - Controller support
Support for all different types of controllers!
- Processor: Intel Core i3-3210 @ 3.20GHz / AMD FX-4100 Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 740 / AMD Radeon HD 4890Network: Broadband Internet connection
- Storage: 6 GB available spaceAdditional Notes: We recommend setting your graphical options to LOW with these specifications.
- Processor: Intel Core i5-2500 @ 3.30GHz / AMD FX-6300AMD FX-6130 Six-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX-560 / AMD Radeon HD 8950Network: Broadband Internet connection
- Storage: 6 GB available spaceAdditional Notes: We recommend setting your graphical options to HIGH with these specifications.
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