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Name | Light Fairytale Episode 1 | |
Developer | neko.works | |
Publisher | neko.works | | |
Tags | Indie Strategy RPG Adventure Simulation Singleplayer Early Access | | |
Release | 2018-11-12 | |
Steam | € £ $ / % |
News | 54 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  n/a  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/539330  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Light Fairytale Episode 1 Linux [618.84 M]
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LINUX STREAMERS (0)
Early Access Patch #1: Linux support, and more! |
Early Access version 18-11-23 changelog:
- Linux support.
- The global user save - containing all of your unlocked data and stats - is now also updated when you return to the title screen without saving or on a gameover.
- Improved characters collision - should result in less wall stopping and slightly easier finite runner mini-game.
- You can now rest at Haru's place any time (even during the spiders battles).
- New option: "Auto Sprint in Field".
- New stats: "Total Credits Earned", "Total Credits Spent", "Battles Won" and "Battles Lost".
- New leaderboards: "Total Credits Earned" and "Battles Won".
- Gamepads' DPad support - for both the menus and controlling your character.
- New default keyboard mapping:
- Arrows / WASD: Menu navigation / Character control.
- LCtrl / Enter: Validate / Interact.
- LShift / Backspace: Cancel / Sprint.
- Q: A.R. goggles.
- Space / Tab: Field menu.
- Escape: Pause / Skip / Help.
- Home-End / PUp-PDown: Camera look around.
- Z: Camera zoom-in.
- Fixed the camera on the first battles.
- Fixed a bug where Haru gets stuck on the right bridge at the junction, and on the door at the parts shop.
- Fixed instabilities when pausing the game - The mysterious girl disappearing during the intro.
- Fixed a few typos. Thanks @shayoko !
- And a few more minor fixes and improvements.
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[ 2018-11-23 18:18:04 CET ] [ Original post ] |