So here we are, already a couple of months into 2019 and finally, we can release our first update. It's safe to say the last few months have been pretty hectic, which is why we've had to delay this update for so long. Enjoy! - Improved player animations - Improved enemy animations - UI overhaul - Reworked visual improvements - Adjusted labyrinth generation algorithm to incorporate new models and scenery - Multiple major and minor bug fixes - Various optimisation improvements
[ 2019-03-18 12:09:41 CET ] [ Original post ]
Today we released Escape The Labyrinth on Steam. To celebrate we are running a competition. Its pretty simple, the person with the highest score on the 1st of October will win a DeathAdder Elite Ergonomic Esports Gaming Mouse. However we have a catch, If someone is able to figure out how to escape from our labyrinth and tweet us the finish, the competition will end and this person will instantly win the gaming mouse. Think you have what it takes? Pick up your copy of Escape The Labyrinth now! https://store.steampowered.com/app/920450/Escape_The_Labyrinth/ Terms and conditions for taking part in the ProjectKlowds Escape The Labyrinth Competition: Purchase and install Escape The Labyrinth on the steam store. Play Escape The Labyrinth and submit your score to the Global leaderboard. Should a player complete the labyrinth before the competition duration has ended, this player will instantly win the prize and the competition will end. If you complete the labyrinth you MUST contact us via twitter or email with proof of completion e.g screenshot or video. That's it! (Time frame for giveaway event September 15th - October 1st) Top of the leaderboard will win first prize unless the labyrinth is completed.
[ 2018-09-15 18:11:13 CET ] [ Original post ]
With release day edging ever closer I feel it's time to push a final update before. Added: - MacOS support for ETL - Leaderboard now viewable from the main menu - Bear trap added to labyrinth which can be set by the player to slow the beast - Minor bug fixes - Minor performance enhancements - Minor graphical improvements
[ 2018-09-10 22:46:07 CET ] [ Original post ]
Hello! Today I pushed an update to ETL that will allow you to keep track of everyone's progress. Yes, it's a scoreboard that will track your own and other steam users best times in the labyrinth. Alongside this, I have also made several bug fixes and add one or two new features to the labyrinth itself. Added: - A new high score system - Rocks and rubble added to labyrinth algorithm - Head on spike added to labyrinth algorithm Fixed: - Restart from the main menu with no mouse bug - Misc. performance fixes
[ 2018-09-06 00:26:14 CET ] [ Original post ]
- Escape The Labyrinth Depot Linux [799.82 M]
ProjectKlowd has released its first title "Escape The Labyrinth". In this game, you the player are lost in a randomly generated labyrinth. you must navigate your way through the labyrinth to find the chests which contain the parts of a sword. But be aware you're not alone, you're in someone else's house, or something... a beast of untold horror will pursue you and try to stop you from leaving the Labyrinth, so you must be quick, But be aware many traps are hidden along the way! So make sure to keep your torch lit, otherwise, the darkness can claim you. use whatever you can to make sure you can find your way back to the light. All the odds are against you, can you Escape The Labyrinth?
The main features of this game include:
- A randomly generated labyrinth to explore
- Dynamic AI which will never give up the hunt
- Hidden items that you must use to escape
- Ever improving combat system
- OS: Ubuntu 12.04 / Steam OS
- Processor: 2 GHz or higherMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 256 MB VRAM
- Storage: 2 GB available space
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