Hi! I'm Badru!
I started Ice Water Games, lead the Eidolon team, did a bunch of colors and design and code on Viridi, and uhh did some other stuff too!!
I just made a Steam Creator page for myself here, if you want to follow my work:
And hey also! I'm working on a new thing with some past collaborators (which may or may not end up coming out under the IWG label) - Michael Bell's doing the music and Isa Hutchinson's helping a bunch with design. It's a big open-world TRPG about wizardly goblins and fae spirits and elemental magics. Wishlist it if you're into the stuff we've worked on in the past?
https://store.steampowered.com/app/1061610/Tenderfoot_Tactics/?curator_clanid=35059002
And also give it a follow! I think I'll be posting development updates over there very soon :)
[ 2019-05-15 19:38:04 CET ] [ Original post ]
🎮 Full Controller Support
- Fire Place (Linux) [747.01 M]
Put Fire Place on that big screen in your living room during friendly gatherings, especially on cold winter nights. Holler at your co-hosts to put another log on when the fire starts to dwindle. Enjoy the crackle and the quiet flicker of warm light.
Fire Place comes with four basic environments: a northwest Forest, an old brick fireplace in Seattle, a bright Santa Fe stucco, and the Washington coast.
In addition, three artists have contributed a personal touch -
Look for the addition of new environments from featured artists as the season progresses.
Features:
- Balled up newspaper, logs of all sizes, matches.
- An iron poker and tongs for manipulating the burnables.
- A volumetric simulation of air heat and velocity.
- A beautiful and complex dynamic soundtrack by the award-winning Michael Bell.
- Simulation settings for values such as the ambient heat in the room, the rate of diffusion, the heat coming off of the logs, and more.
- Graphics settings that allow tweaking of the fire's rendering style.
https://icewatergames.bandcamp.com/album/fireplace-ost
- Processor: 2.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Vulkan
- Storage: 2 GB available space
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