Three years ago today, I committed the first revision of From Orbit into SVN.
Which is, by some coincidence, the same day eight years ago that I registered @tentaclehead and tentaclehead.com. At the time I didn't have any specific plans for what to do with Tentacle Head, but when From Orbit came around 5 years later, it finally had a purpose.
As a side project, working weekends and evenings, I've put in about 1100 hours so far over the past three years. And that's not including the time other people on the team have spent on music, sound effects, and art.
The finish line is drawing near and I hope to have From Orbit finished and out into the world this summer.
[ 2019-04-18 03:53:34 CET ] [ Original post ]
🎮 Full Controller Support
- From Orbit Linux [196.2 M]
Explore
Scout out the richest resources and the deadliest critters, and discover unique challenges and powerful artifacts.
Extract
You're going to need all the Ore and Crystal you can carry if you're going to mount a successful defense or purchase the upgrades you'll need to make it home alive.
Excape
Err... Escape. The resources on each planet won't last forever, but the alien creatures willing to bite your legs off never seem to end, eventually overwhelming even the most stalwart crew. Hold out as long as you can... but don't throw your resources - or the lives of your crew - away to a lost cause. Always be prepared to make a timely exit when things start getting hairy.
Key Features
- Permadeath - If your crew does get eaten by aliens, or your ship is destroyed, that's game over.
- Procedurally generated - Each play through presents you with a uniquely generated region of space full of new planets, each with different benefits and risks.
- Pick up and play - Sure there are hordes of creatures out to get you, but From Orbit is still accessible to a broad range of players, even if you don't have much experience with RTS games, or find the complexity of mainstream RTS's off-putting. Set your own pace: rush headlong into danger, or set up your defenses and fortify your position.
- Planetary Environments - Arid deserts, frigid ice worlds, or lush forests... each with unique challenges and obstacles, and each complete with their own set of hostile critters. From Desert Beetles to Ice Worms, every type of creature you encounter has its own strengths and weaknesses that you'll need to adapt to in order to survive.
Equipped with a powerful Omnisuit, any crew member can switch roles at a moment's notice ensuring you've always got the right tools for the job.
Harvester
The reason we're out here on the space frontier in the first place... resources! Expedient resource collection is the foundation of survival, required to construct defenses and purchase upgrades.
Defender
Stand on the front line, keeping your crewmates safe with your force shield and blaster. Clear the path to resources so your Harvesters can go to work.
Engineer
Construct automated harvesters, turrets, and other mechanical devices. Repair your constructions... or your ship. Nobody's going home if your way off the planet is destroyed.
Medic
Always treat your medic with respect, and they'll patch you back up after you fight a yeti, or if you've spent a little too much time running around a planet with a toxic atmosphere.
- OS: Ubuntu 12.04+
- Processor: SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: DX10 (shader model 4.0) capabilities.
- Storage: 200 MB available space
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