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Development Log #17: Breaking up with your romance partner

***SPOILER ALERT! This devlog might contain spoilers about the game's story so far***
One of the features implemented in General Practitioner in the latest updates (and in future ones as well) is the so-called "jealousy" feature. As explained in other devlogs some characters like or dislike each other. As Dr. Jones lives in a very small town people tend to know each other quite well, and people have the habit to talk as well. And for a Casanova guy this usually means trouble. Starting from Claudia in 0.0.24 and continuing with Erika in 0.0.25 it comes a point where your past actions will need to be faced in front of your romance partner. While General Practitioner is not a stats-based game, meaning you don't have to grind stats in order to progress the story, stats will play a role in determining if a relationship will continue or not.
HATING AND LOVING Of course every character is different, so what bothers someone might not bother someone else. This is especially true in GP, because people will tend to trust each other and maybe distrust someone "just because". Let's take Erika for example: she doesn't notice (or care) if you have a relationship with Claudia, Elisa or Christina, but she WILL confront you if you happen to have a relationship (even a past one) with Rita or Kiko (because she can't stand medical professionals having a flirt with patients) and she will also be disappointed if you had sex (or you were in a relationship) with her close friends Vanessa or Aaron.
Also, she can't stand bisexuality in her partners (you might agree or not, but that's her opinion and not every character has the same one) and she will be more pissed off if you had a relationship with Aaron more than if you did with Vanessa. Of course past relationship "stack" together, so the bad effect on her will increase proportionally as the partners you had. BREAKING UP That means that every relationship with the above people will have you decrease her trust by a certain number of points (usually 10). You will also be asked some conversation choices that can increase or further decrease this value at some point. That's where past deeds with your partner come into action. If you behaved in a certain way (in Erika's case for example: have you blackmailed her into sex at the gym?) during the course of the game she will remember those actions and decrease her trust even further. If you behaved well and have a strong relationship you won't reach her "tolerance limit" and she will trust you enough to keep your relationship safe and sound.
Each character has a "trust tolerance level" below of which they will break up with you no matter what. Then again, since every character is different one might have a very high tolerance while other won't. For example Claudia's trust level to stay with you must be higher than 60, while Erika's must be higher than 40 and Aaron must be higher than 70. This has been done to "simulate" real relationships, because different people tend to be harder or easier to be with and your own deeds might mean more or less to them. Still, the relationship system has been built not to be too much hard on players. The game won't feature a gameover and the story will unwrap with different endings for each romance.
I recommend you NOT to look for a "perfect ending" but to enjoy the game trying to take into the shoes of Dr. Jones, making choices as you would in his situation. A player recently told me that conversations with Claudia are very natural and resemble real life ones. That's a very nice feedback which also means people do get pissed off or are entertained by the characters of the game, so play with them and treat them as you feel you should, without worrying about a "perfect score" which not only doesn't exists, but that you can pursue in a new run! Thanks for following the game, I hope to hear your impressions very soon! Be safe and healthy,


[ 2019-04-24 14:20:17 CET ] [ Original post ]

General Practitioner
Bruni Multimedia Developer
Bruni Multimedia Publisher
2018-10-19 Release
Game News Posts: 197
🎹🖱️Keyboard + Mouse
Mixed (233 reviews)
Become a General Practitioner
Live the everyday life of a General Practitioner: go to the clinic every day and meet new patients, develop your skills through study and manage your clinic and your staff. With dozens of items to buy and an always short budget will you be able to treat your patients in the best way?

Deep and engaging narration
General Practitioner features a very long and deep storyline which will take you in a world of mistery and deception. Explore the game's main story while enjoying the other activities available in town. The whole game contains more than 40 hours of gameplay and it's growing update after update!

You decide your own fate
Choices in dialogues and situations really matter! With more than 100 choices to make both in the Main Story and in medical exams you'll experience the consequences of your actions (and in-actions as well). You decide your own fate, do you have what it takes to be a General Practitioner?

Meet new people
The built-in romance system allows you to hang out with dozens of characters of both genders, jog with them at the local park, play a bowling game, relax at the local spa. If you are smart enough you can even make them fall in love with you and ask them to live together, unlocking special conversations and events with them.

You won't know if the date will go well or not, because that depends on fate (and your choices and comfort level of the other one). The more you build up your date's confidence the more chance of success you will have.
Each character you date has a pool different characteristics (i.e. people they like/dislike, favourite foods, informations about their family or job etc.). You'll randomly get to know a different characteristic each time a date will go well and, since they're random, they will be different each time you play General Practitioner or load a save game.

Each patient is different
With a pool of more than 90 scripted patients also comes a random examination system!
Simply put: each time you play the exams will be different. From a pool of 60 diseases and five different patient's archetipes (Children, Teenagers, Young Adults, Adults and Elders) you won't get the very same situation twice!

Medical accuracy
Developed with the help of a real MD, the game features medical informations that are accurate and up-to-date. Please do not take medical informations other than for having fun in the game. If you experience some medical concern ask your doctor as soon as possible.

Original Soundtrack
Ann Sharova (Zup6!, Just Ski, Ezmir: The Last War and many others) composed a soundtrack with 12 different scores to accompany you in your trip as Chief Practitioner of St. Mary's Clinic.

You can hear some work from Ann on her Youtube Channel , or on her SoundCloud . A Youtube reel is also available.

MINIMAL SETUP
  • OS: x86/x86_64
  • Processor: 1.8 GHz Dual-Core CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics card
  • Storage: 1350 MB available space
GAMEBILLET

[ 6071 ]

25.19$ (16%)
12.89$ (14%)
16.88$ (16%)
1.63$ (18%)
12.71$ (15%)
12.45$ (11%)
12.42$ (17%)
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53.39$ (11%)
1.17$ (92%)
25.46$ (15%)
50.96$ (15%)
33.99$ (-127%)
33.57$ (16%)
12.71$ (15%)
24.89$ (17%)
4.44$ (11%)
34.79$ (13%)
16.96$ (15%)
4.44$ (11%)
14.40$ (15%)
16.97$ (15%)
16.59$ (17%)
16.59$ (17%)
17.79$ (11%)
4.12$ (17%)
50.39$ (16%)
25.79$ (14%)
GAMERSGATE

[ 1356 ]

2.99$ (62%)
1.58$ (95%)
1.69$ (79%)
1.45$ (79%)
1.32$ (91%)
14.4$ (64%)
1.41$ (82%)
0.89$ (55%)
2.8$ (44%)
1.72$ (89%)
7.49$ (63%)
2.2$ (91%)
5.4$ (64%)
8.91$ (70%)
1.25$ (75%)
22.49$ (25%)
2.03$ (77%)
0.42$ (79%)
9.89$ (34%)
7.5$ (70%)
14.99$ (50%)
7.49$ (63%)
19.79$ (34%)
2.0$ (80%)
0.99$ (50%)
0.87$ (91%)
26.99$ (33%)
0.88$ (91%)
1.49$ (85%)
7.2$ (64%)

FANATICAL BUNDLES

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