







Story Summary:
Los Angeles, California, 1996. A young newcomer is turned into a vampire
and thrust into the dark underbelly of society, forced to sink or swim.
You are that newcomer.
Overview:
Red Embrace: Hollywood is a unique vampire visual novel that puts you, the player, at the heart of the story.
Choose your appearance, pick your vampire House, and make hundreds of choices that determine not only your future--but the future of Los Angeles.
In the world of RE:H, you can be anything...because you're already dead.

† Genre: Drama, dark comedy, twisted romance (G/B/NB x B)
† Rating: R-17
† Routes: 3
† Endings: 21
† EVERY DIALOGUE RESPONSE IS A CHOICE
† Customizable MC (name, gender pronouns, skin color, hair color, eye color, bust, jaw)
† Your custom MC is shown in CGs
† Choose your own vampire House
† Have your very own (optional) human blood pet/slave, male or female
† NPCs remember how you treat them
† † † † † † † † † † † † † † †
YOU CAN BE ANYTHING
BECAUSE YOU'RE ALREADY DEAD









Dovah of Argent Games: Frontman, singer
Gamma of Argent Games: Bass
Sh00lace: Guitar
No Deadly Studios: Drums
ESSER: Guitar
In the continuing bug saga, we've just vanquished the [u]Andrei-Heath unintentional death ending[/u], as well as fixed many other ending problems (supporting x, being saved by y, etc).
This bug was newly introduced due to an earlier alteration we made; by making other endings easier to get, we accidentally allowed them to override Andrei's, as the calculation wasn't tabulating everything properly.
We really, truly appreciate your patience! As a small 2-person dev team working on such a large game, we're very grateful for everyone's support and helpful feedback as we tackle these bugs.
This update is most likely the last big one we'll need to roll out as most other issues have been fixed. However, we'll update with another hotfix today if necessary, and keep attacking all buggies until the game is bug-free!
Minimum Setup
- OS: Linux x86/x86_64
- Processor: 1GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: DirectX or OpenGL compatible card
- Storage: 1 GB available space
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