With the release date (January 1st) of Neon Aileron rapidly approaching, we wanted to provide some updates on how the game is going. Five and a half levels are complete, with one level just needing a boss and corresponding boss soundtrack. These levels will comprise the main six levels of the game. There will be 3 additional levels that will serve as end levels for each of the pilots the player can select.
We also added an Arcade mode, which will allow the player to do a quick, linear playthrough of the game without the interlevel menus and story. This adds a pace to the game that is reminiscent of old arcade games where there is more action and less downtime. Current playtime for this mode (with the six initial levels) is around 20 minutes. With the final levels added, we hope to get the playtime up to 25 minutes for the final release.
To close, we wanted to share a quick screenshot from Level 6: Riverside City. Thanks for reading.
[ 2019-10-15 10:09:27 CET ] [ Original post ]
🎮 Full Controller Support
- [624.33 M]
Features
- Bullet-Lite Shoot 'Em Up - Spend more time shooting, less time dodging.
- Synchronized Soundtrack - This game features a custom synth soundtrack by Von Hertzog. Enemies spawn to the beat of the music, bosses attack to the beat of the music.
- Dynamic Damage System - Player ships can take damage to non-critical parts. Damage to one or both wings will impair the flight controls, but a skilled player will be able to continue through the mission.
- Non-Linear Level Selection - Select and fly missions in the order you prefer. Skip some missions entirely if you choose.
- 3 Pilots To Choose From - Each pilot has their own unique ship, ability, and story.
- Upgrades/Unlocks - Use cash earned during missions to unlock additional abilities and levels.
- Super Weapon - Charge your super weapon by collecting energy containers. Activate your super weapon to take out large enemies or large groups of enemies.
- Weapons - Unlock up to 5 weapons. Select and use 2 weapons at a time. Your super weapon will be based on the weapons you combine.
- Local 2 Player Co-Op - Play locally with a friend (couch optional).
- Processor: 1+ GHz. 2 CoresMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: 128 MB
- Storage: 200 MB available space
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