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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone, long time no see! While I've been mainly working my next project, Ad Infernum, I still keep an eye out for any Heliophobia feedback that comes in. Just dropping this unexpected announcement to let you know that Version 1.1.2 is now available for all platforms! This version includes two major changes: - 64-bit builds for all platforms (32-bit builds were updated too) - An updated Unity backend (which may offer a minor performance gain) Since Heliophobia was released a few years ago, Apple decided to discontinue 32-bit support on new versions of macOS. The new build will allow modern Mac users to play the game again. As a bonus, 64-bit builds may run slightly faster across all platforms. Feel free to let me know if you have any issues! -Dave
Hi folks! As usual, I'm still keeping a close eye on everyone's experience with Heliophobia so far. After noticing some minor issues, I put together this update with a bunch of small fixes/improvements to clean up a bit. As opposed to the last update, this isn't a major content change, but just a bunch of things that needed a little tweaking. Read on for the full patch notes below (very minor spoiler warning).
Surprise! After launch I've been watching countless youtube videos and twitch streams of the game. From that, I've noticed a few spots that could use improvements. The biggest being a small number of people not understanding that they can continue on after finishing the Hotel (one person played the level 4 times in a row)! So, here's a patch with a handful of changes that will smooth out various parts of the game. Read on for the full patch notes (very minor spoiler warning).
The time has finally come for us to hit that big green "Release" button. Heliophobia is now fully released worldwide! We've spent three long years since our last project on Heliophobia. It's got a whole lot of scares and even more mysteries to unveil. Think you can piece it all together? Give it a shot! Feel free to drop by the forums if you get stuck or just want to chat about the game. We're sure people will have some very interesting interpretations of the story. If you want to help us out, leave a review when you're done. Whatever you think of it, reviews help us out a lot! Thanks for everything guys - now, enjoy! -Dave
Hey everyone! Been a long time since I wrote a community post for one of our previous games. In the meantime, I've spent the past three years or so working on Heliophobia. Now it's finally ready for release! I'm proud to announce that the full game will be coming out on October 18th, 2018 at 11:00 AM EDT (8:00 AM PST). What can you do in the meantime? Wishlists help us out a lot! If you're interested in Heliophobia, adding it to your wishlist is a nice and easy way to help us setup for an awesome release. We'll be posting a lot of cool stuff leading up to the release on our social media, so take a look at some of the links below for more content! Twitter | Facebook | Instagram | YouTube | Newsletter | Official Site -Dave
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