




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This is the second release in the 0.4.x series, and the last one before 0.5. Unfortunately we didn't manage to finish Vulkan for this release, but work is still in progress.
To offset that there are several gameplay changes, probably the one that will make everyone most happy is the slot handling change - in short, each slot can carry weapons of lower tier than the slot. So you apart from the regular setup you can either carry 3 sidearms, 1 sidearm and 2 primary weapons of 2 sidearms and 1 primary. This should mostly be beneficial in the 2 primary case (e.g. shotgun and rifle).
We added also a generic action button (space), thanks to which you'll be finally able to close doors. Be aware that the AI hasn't been changed so closing doors might be confusing for it.
We've also did significant changes in the item and enemy department. The first had it's drop pick algorithm completely rewritten (WE NEED A LOT OF FEEDBACK ON THIS) - so lootbox drops might feel different, please comment if stuff is too rare or too common! As for the enemy department we've added exalted enemies - basically Champions from Diablo 3 - regular enemies with one or more random keywords that add them benefits. The keyword pool is bit on the shallow side, but we'll add more as soon as we will implement more features.
We also tried to differentiate late game enemies a bit -- we added a new ravager type and made the monster tables for the last levels a bit more varied.
Finally, player data implementation is complete, data is being gathered, but there's no way yet to see it - expect it in the next version!
Check out below for the full changelog!
We await for your feedback (especially on the new additions)!
Beta 0.4.2 - January 25, 2019
NEW #332 - exalted enemies
NEW #329 - you can now carry lighter weapons in heavier slots
NEW #321 - action button (Space) - you can now close doors
NEW #221 - completely changed the way drop randomization works
NEW #093 - mortar ravagers
FIX #331 - fixed a rare case where Callisto Anomaly would generate inaccessible
FIX #--- - fixed crash related to explosions
Restart Steam to force the update!
Next update (0.5) will be out next week, we'll try to get player data visible for it, add in more in the modular weapon department and do balancing and bugfixes so that we can wrap up the 0.4.x development line :).
[ 6081 ]
[ 1507 ]
[ 1999 ]