
Beta Access on itch.io!
First of all, we've been working on pre-Early Access Beta availability, and we're happy to offer it via itch.io -
Jupiter Hell BETA at itch.io! Buying BETA access through itch.io
will still provide you a Steam key at Early Access! We're not sure if we will still be distributing/updating via itch.io after Steam Early Access launches. If you're a backer of Jupiter Hell at the player level below BETA access and want to upgrade to BETA, e-mail us at ( support at chaosforge org ) with your Kickstarted data (backer number and e-mail used) for a 75%-off coupon for the BETA - (you will still be entitled to only one Steam key though!). At this moment the BETA costs more than the game at Early Access release (to be fair to Kickstarter Backers). The game will have a lower price at Early Access launch - tentatively scheduled for June.
0.5.0 released!
Time to wrap up the 0.4.x line and release 0.5.0! Vulkan is still WIP, but to offset that we bring you some juicy gameplay additions! There's a whopping total of 6 new traits this release, all of them fairly interesting. For the defence we have Die Hard and Second Wind, Scavenger for ammo management, Reload Dance, Run'n'Gun and Field Medic to round things off.
We also present a basic version of the player data screen - you can check your deaths, wins and kills - medals and badges will follow at some point in the future!
Apart from that, the usual round of minor balancing, tweaks and fixes has also been done.
Check out below for the full changelog!
We await for your feedback (especially on the new traits)!
Changelog
NEW #335 - new trait: Scavenger - convert ammo from floor to current weapon
NEW #336 - new trait: Reload Dance - auto-reload on kill
NEW #338 - new trait: Die Hard - prevent single damage kill from 20hp
NEW #339 - new trait: Run'n'Gun - pistol only - once per level auto-shoot on move
NEW #341 - new trait: Field Medic - increase heal from small medkits and stimpacks
NEW #342 - new trait: Second Wind - once per game prevent death and heal to 50%
NEW #344 - basic player data screen
CHANGE #341 - stimpacks and small medkits heal 40 instead of 50
CHANGE #322 - preparing terminals for more options (terminal menu)
CHANGE #334 - reduced brightness of Europa snow
CHANGE #334 - reduced amount of boxes/barrels by ~33%
CHANGE #346 - exalted appear 1 level deeper, accuracy keyword nerfed a bit
CHANGE #346 - Callisto enemy count changed to 14/17/20
CHANGE #346 - temporarily removed Shredder trait
FIX #334 - re-added armor shards to drop tables
FIX #334 - active skills no longer cover minimap area
FIX #334 - fixed a shitload of tpyos and Unified Capitalization
Restart Steam to force the update!
Next update (0.5.1) should follow in around two weeks, stay tuned!
[ 2019-02-08 18:09:33 CET ] [ Original post ]