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Jupiter Hell 1.7 - Creation!
Next version will be the Aftermath release, due to sometime still this year, which should bring any requested modding improvements, endgame and Dante Station improvements, and maybe more - stay tuned! Also, we're working on... can we say it Hyperstrange? (Yes, you can! --HS) Can we? Yeah, the first port of Jupiter Hell. Expect a Nintendo Switch release at the turn of the year ;).
[ 2023-08-03 15:01:33 CET ] [ Original post ]
Took a bit longer than usual as we're busy with bringing JH to other devices, but the big feature of 1.7 is now ready - Steam Worshop support (and modding in general) is live!
== Modding ==
- NEW #0012 - Modding/Steam Workshop support!
- NEW #1803 - modmode has been added for modding purposes
== Early Game ==
- NEW #1391 - early game - 4 exotic weapons, 1 consumable, 1 armor
- NEW #1756 - flavor e-mails with branch mechanics spoilers
- CHANGE #1799 - EXPT'L - enemies deal 60% damage on EASY (but full acc)
== Tier 2 and 3 Stations ==
- NEW #1804 - tech and med stations have tier 2 and 3 variants
== Quality of Life ==
- NEW #1794 - all post mortems are archived in morgue subfolder
- NEW #1795 - post mortems can be viewed from highscore screen
- CHANGE #1776 - charge based terminals return to last option after use
- CHANGE #1793 - backup of score.dat and player.dat if > 1024b
- CHANGE #1798 - in Purgatory only the glyph room blocks save and quit
== Balance ==
- CHANGE #1799 - buffed damage of all shotguns
- CHANGE #1789 - all rotaries got a damage buff and -25% crit damage
- CHANGE #1789 - drum launcher and grenade launcher damage nerf
- CHANGE #1789 - Gun Kata - crit damage from lev 1, +100% at lev 3
- CHANGE #1783 - most ancient items got significant buffs
- CHANGE #1799 - JoviSec armor crit chance 25% -> 15%
- CHANGE #1804 - Sysop L3 extra charges 3->4
- CHANGE #1391 - higher level infestations (Endless) will be more varied
- CHANGE #1391 - medusa infestations added
== Bugfixes ==
- FIX #1775 - fixed performance issues in Callisto Rift
- FIX #1775 - don't add exalted traits to player on INFERNO
- FIX #1805 - fixed rare AV trait reroll issue - no more trait remove
== Raw Changelog ==
Release 1.7 - Creation - August 3rd, 2023
- NEW #0012 - Modding/Steam Workshop support!
- NEW #1391 - 5 new armor perks, 2 new helmet perks
- NEW #1391 - early game - 4 exotic weapons, 1 consumable, 1 armor
- NEW #1794 - all post mortems are archived in morgue subfolder
- NEW #1795 - post mortems can be viewed from highscore screen
- NEW #1756 - flavor e-mails with branch mechanics spoilers
- NEW #1803 - modmode has been added for modding purposes
- NEW #1804 - tech and med stations have tier 2 and 3 variants
- CHANGE #1799 - EXPT'L - enemies deal 60% damage on EASY (but full acc)
- CHANGE #1799 - buffed damage of all shotguns
- CHANGE #1789 - all rotaries got a damage buff and -25% crit damage
- CHANGE #1789 - drum launcher and grenade launcher damage nerf
- CHANGE #1789 - Gun Kata - crit damage from lev 1, +100% at lev 3
- CHANGE #1776 - charge based terminals return to last option after use
- CHANGE #1783 - most ancient items got significant buffs
- CHANGE #1391 - higher level infestations (Endless) will be more varied
- CHANGE #1391 - medusa infestations added
- CHANGE #1793 - backup of score.dat and player.dat if > 1024b
- CHANGE #1798 - in Purgatory only the glyph room blocks save and quit
- CHANGE #1799 - JoviSec armor crit chance 25% -> 15%
- CHANGE #1804 - Sysop L3 extra charges 3->4
- FIX #1775 - fixed performance issues in Callisto Rift
- FIX #1775 - don't add exalted traits to player on INFERNO
- FIX #1805 - fixed rare AV trait reroll issue - no more trait remove
== What's next ==
Next version will be the Aftermath release, due to sometime still this year, which should bring any requested modding improvements, endgame and Dante Station improvements, and maybe more - stay tuned! Also, we're working on... can we say it Hyperstrange? (Yes, you can! --HS) Can we? Yeah, the first port of Jupiter Hell. Expect a Nintendo Switch release at the turn of the year ;).
Thank you,
[ 2023-08-03 15:01:33 CET ] [ Original post ]
Jupiter Hell
ChaosForge
Developer
ChaosForge
Publisher
2019-08-01
Release
Game News Posts:
78
🎹🖱️Keyboard + Mouse
Very Positive
(1579 reviews)
Public Linux Depots:
- Jupiter Hell Linux [7.93 M]
Jupiter Hell is a classic, turn-based roguelike set in a 90's flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!
Dive deep into a true form of the 30 year old roguelike game genre that has resurged in popularity. Experience tactical permadeath challenges in glorious 3D visuals. Jupiter Hell is the spiritual successor to DoomRL, the parody roguelike that years ago streamlined the traditional format and popularised a new wave of accessible roguelikes. Distilled, hardcore gameplay, fast-paced challenge and limitless death all await.
The classic tactical mix of permadeath with turn-based, procedural gameplay, but now updated with modern graphics and accessibility. A traditional roguelike designed for all players.
Dynamic turn-based action with unique adaptive animation system lets you play at your own pace. Supported by intuitive interface and streamlined gameplay for action-focused entertainment.
Built upon decades of expertise in producing truly engaging procedural content. Layered procedural structures, adaptive challenges and intermeshing random systems ensure engaging variety.
A game full of tense tactical combat, tight resources and legendary boss battles. Advanced difficulty modes and special challenges cater for the most masochistic players.
Dive deep into a true form of the 30 year old roguelike game genre that has resurged in popularity. Experience tactical permadeath challenges in glorious 3D visuals. Jupiter Hell is the spiritual successor to DoomRL, the parody roguelike that years ago streamlined the traditional format and popularised a new wave of accessible roguelikes. Distilled, hardcore gameplay, fast-paced challenge and limitless death all await.
True Roguelike!
The classic tactical mix of permadeath with turn-based, procedural gameplay, but now updated with modern graphics and accessibility. A traditional roguelike designed for all players.
Fluid Gameplay
Dynamic turn-based action with unique adaptive animation system lets you play at your own pace. Supported by intuitive interface and streamlined gameplay for action-focused entertainment.
Smart Procedural Generation
Built upon decades of expertise in producing truly engaging procedural content. Layered procedural structures, adaptive challenges and intermeshing random systems ensure engaging variety.
Limitless Challenge
A game full of tense tactical combat, tight resources and legendary boss battles. Advanced difficulty modes and special challenges cater for the most masochistic players.
MINIMAL SETUP
- OS: 64-bitMemory: 4 GB RAMGraphics: OpenGL 4.3+ compatibleStorage: 2 GB available space
- Memory: 4 GB RAM
- Graphics: OpenGL 4.3+ compatible
- Storage: 2 GB available space
- OS: Ubuntu 16.04 64-bitMemory: 8 GB RAMGraphics: NVIDIA GeForce GTX 960 or betterStorage: 2 GB available spaceSound Card: DirectX compatible sound card
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 or better
- Storage: 2 GB available space
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