Hello fellow Elders! It is time for a new update on the development of the game.
But first! These last months have been quite hectic as I became a father! I am so happy! :)
So, in-between one diaper and the next, what have I been up to regarding dotAGE? Let's find out!
An Apocalyptic Story
I finished adding the game's story (oh yeah, there is also some narrative in this game!). I'm happy to finally put an end to this story. I hope you will like it (if you can survive the Apocalypse!)
New Connection Mechanic
While working on the balance of the game, I noticed a few issues with the current village layouts, which led me to add a new mechanic that requires you to connect some buildings together using pavements. This creates very nice villages!
New Resources and buildings
I just can't seem to keep myself from adding some content (I swear they were needed for balance purposes!) ;P
New elders!
As the game's balance gets finished up, I started work on additional Elders you can play! I am not spoiling anything at the time, but know that each elder comes with different maps and with their own special traits, such as having unique buildings, increasing the chance for specific events, or rewarding specific behaviors. The goal is to make each elder's village pretty different. I can't wait to show them all!
Balancing & Bugfixing
Balancing and testing is going smoothly, and I am testing also the different difficulties. The game is in a really nice state now, and I can't wait to announce a release date as soon as I finish working on the balancing!
In the meantime, have a great month!
Michele
[ 2023-05-31 21:02:26 CET ] [ Original post ]
- [0 B]
In .Age, you are the village elder, spiritual guide of a secluded village. A dark omen was seen above your village and the Apocalypse looms over it. Plan, build, produce, research, lead your Pips in these awful times and protect them as the heavens unfold their wrath on your puny village. Will you find what caused the Apocalypse?
.Age is a turn-based village builder with a heart of stone.
A hybrid between a roguelike-like and a village simulator: FTL meets The Settlers!
Bullet Points
- Strategic Gameplay: classical town-builder gameplay in a turn-based fashion, with a claustrophobic map reminiscent of European-style board games.
- Plenty of Content: More than 70 buildings to research and more than 50 resources, with full production chains from raw materials to finished products.
- Fate is angry: the complex Fate system will throw more than 300 events at you to fight off. From simple coughs to earthquakes, from tornadoes to plagues, from volcanoes to inondations, from taxes to kittens, from cattle diseases to furious murders.
- The world changes: life becomes harder and harder as you play, keep an eye on the current levels of Fear, Sickness, Heat, Cold, and Cataclysm!
- Cute yet merciless pixels: The cute pixel art details all the harsh realities of these Dark Ages. Don’t get fooled by the happy colors!
- All different playthroughs: Play a different game and a different story each time thanks to the Fate system and a dynamic research tree
- Listen to the Montpellier Codex: real medieval music rearranged in a retro game style is waiting for you
- The village is doomed: destruction is permanent, errors can doom your village and you won’t be able to reload from a better position!
- An Apocalyptic goal reach the end of these dark times and fight the Apocalypse to win the game
- Processor: 64 bitMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
[ 6085 ]
[ 3241 ]